Evolução de Donphan
Status detalhados de Donphan
| Status | Base | EVs | IVs | Total | |
|---|---|---|---|---|---|
| PS | 90 | 321 | |||
| Ataque | 120 | 276 | |||
| Defesa | 120 | 276 | |||
| Atq. Esp. | 60 | 156 | |||
| Def. Esp. | 60 | 156 | |||
| Velocidade | 50 | 136 | |||
| 1321 | |||||
Habilidades de Donphan
Golpes de Donphan
| Movimento▲ | Tipo▲ | Cat.▲ | Poder▲ | Precisão▲ | Método▲ | Descrição |
|---|---|---|---|---|---|---|
| Horn Attack | Normal | physical | 65 | 100 | Level 1 | The target is jabbed with a sharply pointed horn to inflict damage. |
| Fury Attack | Normal | physical | 15 | 85 | Level 1 | The user attacks by jabbing the target with a horn, a beak, or the like. This move hits two to five times in a row. |
| Growl | Normal | status | – | 100 | Level 1 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
| Defense Curl | Normal | status | – | – | Level 1 | The user curls up and boosts its Defense stat. |
| Thunder Fang | Elétrico | physical | 65 | 95 | Level 1 | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. |
| Fire Fang | Fogo | physical | 65 | 95 | Level 1 | The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. |
| Bulldoze | Terrestre | physical | 60 | 100 | Level 1 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Rapid Spin | Normal | physical | 50 | 100 | Level 6 | The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also boosts the user's Speed stat. |
| Rollout | Pedra | physical | 30 | 90 | Level 10 | The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits. |
| Assurance | Sombrio | physical | 60 | 100 | Level 15 | This move's power is doubled if the target has already taken some damage in the same turn. |
| Knock Off | Sombrio | physical | 65 | 100 | Level 19 | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| Slam | Normal | physical | 80 | 75 | Level 24 | The target is slammed with a long tail, vines, or the like to inflict damage. |
| Stomping Tantrum | Terrestre | physical | 75 | 100 | Level 30 | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Scary Face | Normal | status | – | 100 | Level 37 | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Earthquake | Terrestre | physical | 100 | 100 | Level 43 | The user sets off an earthquake that strikes every Pokémon around it. |
| Giga Impact | Normal | physical | 150 | 90 | Level 50 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Body Press | Lutador | physical | 80 | 100 | TM | The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. |
| Body Slam | Normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Charm | Fada | status | – | 100 | TM | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
| Curse | Fantasma | status | – | – | TM | A move that has different effects depending on whether the user is a Ghost type or not. |
| Dig | Terrestre | physical | 80 | 100 | TM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Double Edge | Normal | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Earth Power | Terrestre | special | 90 | 100 | TM | The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
| Encore | Normal | status | – | 100 | TM | The user compels the target to keep using the move it encored for three turns. |
| Endeavor | Normal | physical | – | 100 | TM | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Endure | Normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | Normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Gunk Shot | Veneno | physical | 120 | 80 | TM | The user shoots filthy garbage at the target to attack. This may also poison the target. |
| Gyro Ball | Aço | physical | – | 100 | TM | The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. |
| Heavy Slam | Aço | physical | – | 100 | TM | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. |
| Helping Hand | Normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| High Horsepower | Terrestre | physical | 95 | 95 | TM | The user fiercely attacks the target using its entire body. |
| Hyper Beam | Normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Hyper Voice | Normal | special | 90 | 100 | TM | The user attacks by letting loose a horribly loud, resounding cry. |
| Ice Fang | Gelo | physical | 65 | 95 | TM | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. |
| Ice Spinner | Gelo | physical | 80 | 100 | TM | The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain. |
| Iron Defense | Aço | status | – | – | TM | The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| Iron Head | Aço | physical | 80 | 100 | TM | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Mud Shot | Terrestre | special | 55 | 95 | TM | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
| Mud Slap | Terrestre | special | 20 | 100 | TM | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| Play Rough | Fada | physical | 90 | 90 | TM | The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
| Poison Jab | Veneno | physical | 80 | 100 | TM | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| Protect | Normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Rain Dance | Água | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Rest | Psíquico | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Roar | Normal | status | – | – | TM | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Rock Slide | Pedra | physical | 75 | 90 | TM | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Rock Tomb | Pedra | physical | 60 | 95 | TM | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Sand Tomb | Terrestre | physical | 35 | 85 | TM | The user traps the target inside a harshly raging sandstorm that inflicts damage for four to five turns. |
| Sandstorm | Pedra | status | – | – | TM | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| Seed Bomb | Planta | physical | 80 | 100 | TM | The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| Sleep Talk | Normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Smack Down | Pedra | physical | 50 | 100 | TM | The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground. |
| Smart Strike | Aço | physical | 70 | – | TM | The user stabs the target with a sharp horn. This attack never misses. |
| Stealth Rock | Pedra | status | – | – | TM | The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. |
| Stone Edge | Pedra | physical | 100 | 80 | TM | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Substitute | Normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | Fogo | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Take Down | Normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Tera Blast | Normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thief | Sombrio | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Throat Chop | Sombrio | physical | 80 | 100 | TM | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| Trailblaze | Planta | physical | 50 | 100 | TM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
Sprites de Donphan
It has sharp, hard tusks and a rugged hide. Its TACKLE is strong enough to knock down a house.
The longer and bigger its tusks, the higher its rank in its herd. The tusks take long to grow.
Because this POKéMON's skin is so tough, a normal attack won't even leave a scratch on it.
DONPHAN’s favorite attack is curling its body into a ball, then charging at its foe while rolling at high speed. Once it starts rolling, this POKéMON can’t stop very easily.
If DONPHAN were to tackle with its hard body, even a house could be destroyed. Using its massive strength, the POKéMON helps clear rock and mud slides that block mountain trails.
O nome japonês de Donphan é Donfan (ドンファン). Aqui estão todos os nomes oficiais de Donphan em diferentes idiomas:
Criação de Donphan
Como obter Donphan
Donphan pode ser encontrado na natureza em vários jogos de Pokémon. Veja como obter Donphan em cada jogo em que está disponível:
Sobre Donphan
Donphan é um Pokémon do tipo Terrestre, introduzido na Geração 2. Com um Total de Stats Base (BST) de 500, Donphan é classificado como Armor Pokémon e faz parte da linha evolutiva de Phanpy → Donphan.
No competitivo, Donphan está na tier UU, com taxa de uso de 15.8%. Suas principais Habilidades são Sturdy e Sand Veil, que permitem que atue como um lead confiável com sobrevivência garantida. Donphan é fraco contra golpes do tipo Água, Planta, Gelo, então os Treinadores devem considerar essas vulnerabilidades.
Donphan pode aprender 94 golpes por nível, MT, Tutor e Ovo. Seus golpes competitivos mais populares incluem Earthquake, Rapid Spin, Stealth Rock, Knock Off. Com 1.1 m de altura e 120 kg, Donphan é favorito dos fãs desde sua estreia nos jogos da região de Johto.