#922 Pawmo

#922 Pawmo

Altura0.4 m(1'04")
Peso6.5 kg(14.3 lbs)
Gênero50%50%
Gen 9

Status detalhados de Pawmo

Nv.
StatusBaseNv.
EVsIVsTotal
PS 60
261
Ataque 75
186
Defesa 40
116
Atq. Esp. 50
136
Def. Esp. 40
116
Velocidade 85
206
1021
Efetividade de Tipo

Habilidades de Pawmo

Absorbs Electric moves, healing for 1/4 max HP.

Cures any major status ailment upon switching out.

Iron FistOculta

Strengthens punch-based moves to 1.2× their power.

Ver estratégia competitiva de PawmoSets, counters, estatísticas de uso, tier e guias de equipe

Golpes de Pawmo

Categoria
Tipo
MovimentoTipoCat.PoderPrecisãoMétodoDescrição
ScratchNormalphysical40100Level 1Hard, pointed, sharp claws rake the target to inflict damage.
GrowlNormalstatus100Level 1The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
Arm ThrustLutadorphysical15100Level 1The user attacks the target with open-palmed arm thrusts. This move hits two to five times in a row.
Thunder ShockElétricospecial40100Level 3The user attacks the target with a jolt of electricity. This may also leave the target with paralysis.
Quick AttackNormalphysical40100Level 6The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
ChargeElétricostatusLevel 8The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.
NuzzleElétricophysical20100Level 12The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.
DigTerrestrephysical80100Level 15The user burrows into the ground on the first turn, then attacks on the next turn.
BiteSombriophysical60100Level 19The target is bitten with viciously sharp fangs. This may also make the target flinch.
SparkElétricophysical65100Level 23The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis.
Thunder WaveElétricostatus90Level 27The user launches a weak jolt of electricity that paralyzes the target.
SlamNormalphysical8075Level 32The target is slammed with a long tail, vines, or the like to inflict damage.
EntrainmentNormalstatus100Level 38The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.
DischargeElétricospecial80100Level 42The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.
AgilityPsíquicostatusLevel 46The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
Wild ChargeElétricophysical90100Level 52The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
Baton PassNormalstatusTMThe user switches places with a party Pokémon in waiting and passes along any stat changes.
Charge BeamElétricospecial5090TMThe user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
CharmFadastatus100TMThe user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
CoachingLutadorstatusTMThe user properly coaches its ally Pokémon, boosting their Attack and Defense stats.
CrunchSombriophysical80100TMThe user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
Eerie ImpulseElétricostatus100TMThe user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
Electric TerrainElétricostatusTMThe user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.
Electro BallElétricospecial100TMThe user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
ElectrowebElétricospecial5595TMThe user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
EncoreNormalstatus100TMThe user compels the target to keep using the move it encored for three turns.
EndureNormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FacadeNormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
FlingSombriophysical100TMThe user flings its held item at the target to attack. This move's power and effects depend on the item.
Focus PunchLutadorphysical150100TMThe user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
Helping HandNormalstatusTMThe user assists an ally by boosting the power of that ally's attack.
Knock OffSombriophysical65100TMThe user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
Low KickLutadorphysical100TMA powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
Low SweepLutadorphysical65100TMThe user makes a swift attack on the target's legs, which lowers the target's Speed stat.
Metal ClawAçophysical5095TMThe target is raked with steel claws. This may also boost the user's Attack stat.
Play RoughFadaphysical9090TMThe user attacks by playing rough with the target. This may also lower the target's Attack stat.
ProtectNormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Rain DanceÁguastatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
RestPsíquicostatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Sleep TalkNormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
SubstituteNormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Sunny DayFogostatusTMThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
Super FangNormalphysical90TMThe user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half.
SwiftNormalspecial60TMStar-shaped rays are shot at opposing Pokémon. This attack never misses.
Take DownNormalphysical9085TMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
Tera BlastNormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
ThiefSombriophysical60100TMThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
ThunderElétricospecial11070TMA wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
Thunder FangElétricophysical6595TMThe user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
Thunder PunchElétricophysical75100TMThe target is attacked with an electrified punch. This may also leave the target with paralysis.
ThunderboltElétricospecial90100TMThe user attacks the target with a strong electric blast. This may also leave the target with paralysis.
Upper HandLutadorphysical65100TMThe user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.
Volt SwitchElétricospecial70100TMAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Sprites de Pawmo

Entradas da Pokédex
Scarlet

When its group is attacked, Pawmo is the first to leap into battle, defeating enemies with a fighting technique that utilizes electric shocks.

Violet

Pawmo uses a unique fighting technique in which it uses its forepaws to strike foes and zap them with electricity from its paw pads simultaneously.

Em outros idiomas

O nome japonês de Pawmo é Pamot (パモット). Aqui estão todos os nomes oficiais de Pawmo em diferentes idiomas:

JapaneseパモットPamot
Korean빠모트
Chinese (Traditional)布土撥
FrenchPohmotte
GermanPamamo
SpanishPawmo
ItalianPawmo
Chinese (Simplified)布土拨

Criação de Pawmo

Espécie
Mouse Pokémon
Grupos de Ovos
Ground
Tempo de Chocagem3,840 passos(15 ciclos)
Diferenças de GêneroNenhum
Dados diversos
Taxa de Captura80
Amizade Base50
Taxa de CrescimentoMedium
Experiência Base123

Como obter Pawmo

Pawmo não pode ser capturado na natureza — normalmente é obtido por presentes, eventos ou trocas no jogo. Veja como obter Pawmo em cada jogo em que está disponível:

Números da Pokédex Regional
Paldea #23
FAQ

Sobre Pawmo

Pawmo é um Pokémon do tipo Elétrico/Lutador, introduzido na Geração 9. Com um Total de Stats Base (BST) de 350, Pawmo é classificado como Mouse Pokémon e faz parte da linha evolutiva de Pawmi → Pawmo → Pawmot.

No competitivo, Pawmo está na tier Untiered, com taxa de uso de 0%. Suas principais Habilidades são Volt Absorb e Natural Cure e Iron Fist, que permitem que atue como um membro versátil da equipe. Pawmo é fraco contra golpes do tipo Terrestre, Psíquico, Fada, então os Treinadores devem considerar essas vulnerabilidades.

Pawmo pode aprender 53 golpes por nível, MT, Tutor e Ovo. Seus golpes competitivos mais populares incluem . Com 0.4 m de altura e 6.5 kg, Pawmo é favorito dos fãs desde sua estreia nos jogos da região de Paldea.