#800.1 Necrozma (Dawn Wings)

#800.1 Necrozma (Dawn Wings)

Altura4.2 m(13'09")
Peso350 kg(771.6 lbs)
GêneroSem gênero
Gen 7

Status detalhados de Necrozma (Dawn Wings)

Nv.
StatusBaseNv.
EVsIVsTotal
PS 97
335
Ataque 113
262
Defesa 109
254
Atq. Esp. 157
350
Def. Esp. 127
290
Velocidade 77
190
1681
Efetividade de Tipo

Habilidades de Necrozma (Dawn Wings)

Reduces the power of supereffective attacks taken.

Ver estratégia competitiva de Necrozma (Dawn Wings)Sets, counters, estatísticas de uso, tier e guias de equipe

Golpes de Necrozma (Dawn Wings)

Categoria
Tipo
MovimentoTipoCat.PoderPrecisãoMétodoDescrição
ConfusionPsíquicospecial50100Level Up 1The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target.
Metal ClawAçophysical5095Level Up 1The target is raked with steel claws. This may also boost the user's Attack stat.
Morning SunNormalstatusLevel Up 1The user restores its own HP. The amount of HP regained varies with the weather.
MoonlightFadastatusLevel Up 1The user restores its own HP. The amount of HP regained varies with the weather.
Charge BeamElétricospecial5090Level Up 1The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
Stealth RockPedrastatusLevel Up 8The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle.
SlashNormalphysical70100Level Up 16The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit.
Night SlashSombriophysical70100Level Up 24The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit.
Psycho CutPsíquicophysical70100Level Up 32The user tears at the target with blades formed by psychic power. This move has a heightened chance of landing a critical hit.
Stored PowerPsíquicospecial20100Level Up 40The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
Rock BlastPedraphysical2590Level Up 48The user attacks by hurling hard rocks at the target. This move hits two to five times in a row.
Iron DefenseAçostatusLevel Up 56The user hardens its body's surface like iron, sharply boosting its Defense stat.
Power GemPedraspecial80100Level Up 64The user attacks with a ray of light that sparkles as if it were made of gemstones.
Photon GeyserPsíquicospecial100100Level Up 72The user attacks the target with a pillar of light. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
GravityPsíquicostatusLevel Up 80Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.
Prismatic LaserPsíquicospecial160100Level Up 88The user shoots powerful lasers using the power of a prism. The user can't move on the next turn.
Aerial AceVoadorphysical60TM/HMThe user confounds the target with speed, then slashes. This attack never misses.
Body SlamNormalphysical85100TM/HMThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
Brick BreakLutadorphysical75100TM/HMThe user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
BulldozeTerrestrephysical60100TM/HMThe user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Calm MindPsíquicostatusTM/HMThe user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
Dark PulseSombriospecial80100TM/HMThe user releases a horrible aura imbued with ill intent. This may also make the target flinch.
Dragon DanceDragãostatusTM/HMThe user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.
Dragon PulseDragãospecial85100TM/HMThe target is attacked with a shock wave generated by the user's gaping mouth.
Earth PowerTerrestrespecial90100TM/HMThe user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
EarthquakeTerrestrephysical100100TM/HMThe user sets off an earthquake that strikes every Pokémon around it.
EndureNormalstatusTM/HMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Expanding ForcePsíquicospecial80100TM/HMThe user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.
FacadeNormalphysical70100TM/HMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
Flash CannonAçospecial80100TM/HMThe user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.
FlingSombriophysical100TM/HMThe user flings its held item at the target to attack. This move's power and effects depend on the item.
Future SightPsíquicospecial120100TM/HMTwo turns after this move is used, a hunk of psychic energy attacks the target.
Giga ImpactNormalphysical15090TM/HMThe user charges at the target using every bit of its power. The user can't move on the next turn.
Gyro BallAçophysical100TM/HMThe user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power.
Heat WaveFogospecial9590TM/HMThe user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn.
Hyper BeamNormalspecial15090TM/HMThe target is attacked with a powerful beam. The user can't move on the next turn.
Hyper VoiceNormalspecial90100TM/HMThe user attacks by letting loose a horribly loud, resounding cry.
ImprisonPsíquicostatusTM/HMIf opposing Pokémon know any move also known by the user, they are prevented from using it.
Iron HeadAçophysical80100TM/HMThe user slams the target with its steel-hard head. This may also make the target flinch.
Knock OffSombriophysical65100TM/HMThe user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
Light ScreenPsíquicostatusTM/HMA wondrous wall of light is put up to reduce damage from special moves for five turns.
Meteor BeamPedraspecial12090TM/HMThe user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn.
OutrageDragãophysical120100TM/HMThe user rampages and attacks for two to three turns. The user then becomes confused.
ProtectNormalstatusTM/HMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
PsychicPsíquicospecial90100TM/HMThe target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
Psychic FangsPsíquicophysical85100TM/HMThe user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.
PsyshockPsíquicospecial80100TM/HMThe user materializes an odd psychic wave to attack the target. This move deals physical damage.
ReflectPsíquicostatusTM/HMA wondrous wall of light is put up to reduce damage from physical moves for five turns.
RestPsíquicostatusTM/HMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Rock SlidePedraphysical7590TM/HMLarge boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Rock TombPedraphysical6095TM/HMThe user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
SandstormPedrastatusTM/HMA five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.
Scary FaceNormalstatus100TM/HMThe user frightens the target with a scary face to harshly lower its Speed stat.
Shadow ClawFantasmaphysical70100TM/HMThe user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.
Sleep TalkNormalstatusTM/HMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Smart StrikeAçophysical70TM/HMThe user stabs the target with a sharp horn. This attack never misses.
Solar BeamPlantaspecial120100TM/HMThe user gathers light on the first turn, then blasts a bundled beam on the next turn.
Stone EdgePedraphysical10080TM/HMThe user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
SubstituteNormalstatusTM/HMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Sunny DayFogostatusTM/HMThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
SwiftNormalspecial60TM/HMStar-shaped rays are shot at opposing Pokémon. This attack never misses.
Swords DanceNormalstatusTM/HMA frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
Tera BlastNormalspecial80100TM/HMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
ThiefSombriophysical60100TM/HMThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
Trick RoomPsíquicostatusTM/HMThe user creates a bizarre area in which slower Pokémon get to move first for five turns.
X ScissorInsetophysical80100TM/HMThe user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors.
Entradas da Pokédex
Sun

Reminiscent of the Ultra Beasts, this life-form, apparently asleep underground, is thought to have come from another world in ancient times.

Moon

Light is apparently the source of its energy. It has an extraordinarily vicious disposition and is constantly firing off laser beams.

Ultra Sun

It looks somehow pained as it rages around in search of light, which serves as its energy. It’s apparently from another world.

Ultra Moon

Light is the source of its energy. If it isn’t devouring light, impurities build up in it and on it, and Necrozma darkens and stops moving.

Sword

It survives by absorbing light. After a long time spent slumbering underground, impurities accumulated within it, causing its body to darken.

Em outros idiomas

O nome japonês de Necrozma (Dawn Wings) é Necrozma (ネクロズマ). Aqui estão todos os nomes oficiais de Necrozma (Dawn Wings) em diferentes idiomas:

JapaneseネクロズマNecrozma
Korean네크로즈마
Chinese (Traditional)奈克洛茲瑪
FrenchNecrozma
GermanNecrozma
SpanishNecrozma
ItalianNecrozma
Chinese (Simplified)奈克洛兹玛

Criação de Necrozma (Dawn Wings)

Espécie
Prism Pokémon
Grupos de Ovos
No Eggs
Tempo de Chocagem30,720 passos(120 ciclos)
Diferenças de GêneroNenhum
Dados diversos
Taxa de Captura255
Amizade Base0
Taxa de CrescimentoSlow
Experiência Base340

Como obter Necrozma (Dawn Wings)

Necrozma (Dawn Wings) não pode ser capturado na natureza — normalmente é obtido por presentes, eventos ou trocas no jogo. Veja como obter Necrozma (Dawn Wings) em cada jogo em que está disponível:

JogoMétodoLocalDetalhes
VariousNaturezaDawn WingsForm Change
FAQ

Sobre Necrozma (Dawn Wings)

Necrozma (Dawn Wings) é um Pokémon do tipo Psíquico/Fantasma, introduzido na Geração 7. Com um Total de Stats Base (BST) de 680, Necrozma (Dawn Wings) é classificado como Prism Pokémon e faz parte da linha evolutiva de Necrozma → Necrozma (Dusk Mane) → Necrozma (Dawn Wings) → Ultra Necrozma.

No competitivo, Necrozma (Dawn Wings) está na tier NatDex Ubers, com taxa de uso de 0.56%. Suas principais Habilidades são Prism Armor, que permitem que atue como um membro versátil da equipe. Necrozma (Dawn Wings) é fraco contra golpes do tipo Fantasma, Sombrio, então os Treinadores devem considerar essas vulnerabilidades.

Necrozma (Dawn Wings) pode aprender 90 golpes por nível, MT, Tutor e Ovo. Seus golpes competitivos mais populares incluem Photon Geyser, Moongeist Beam, Dragon Pulse, Earthquake. Com 4.2 m de altura e 350 kg, Necrozma (Dawn Wings) é favorito dos fãs desde sua estreia nos jogos da região de Alola.