Sincronismo (Synchronize)

Gen III
Effetto

Trasmette scottature, paralisi e avvelenamenti ricevuti al Pokémon che li ha inflitti.

GenerazioneGen III
Pokémon18
Pokémon con Abilità Nascosta0
Descrizioni di gioco
Gen IIIPasses on status problems.
Gen IVPasses on a burn, poison, or paralysis to the foe.
Gen VPasses a burn, poison, or paralysis to the foe.
Gen VIAvvelena, paralizza o scotta il nemico che infligge lo stato.
Gen VIISe un nemico avvelena, paralizza o scotta un Pokémon con questa abilità, viene affetto dallo stesso stato.
Gen VIIISe un nemico avvelena, paralizza o scotta un Pokémon con questa abilità, viene colpito dallo stesso problema di stato.
Gen IXIf the Pokémon is burned, paralyzed, or poisoned by another Pokémon, that Pokémon will be inflicted with the same status condition.

Sincronismo in lotta

Synchronize creates a defensive deterrent by mirroring status conditions back onto their originators. When a Pokémon with this ability receives burn, paralysis, or poison from a direct attack or move, the attacking Pokémon immediately suffers the same status condition. This retaliatory effect works with both regular poison and badly poisoned status, making it particularly punishing against Toxic users. The ability proves especially valuable against common status spreaders like Will-O-Wisp and Thunder Wave, turning their own weapons against them.

The ability has specific limitations that prevent exploitation of indirect status sources. Synchronize will not activate when the Pokémon is afflicted through entry hazards like Toxic Spikes, held items such as Flame Orb, or other self-inflicted status conditions. This ensures the ability only responds to deliberate status attacks from opponents rather than environmental or strategic status application.

Competitively, Synchronize has found its niche primarily among Psychic-type Pokémon like Alakazam, Gardevoir, and the Eeveelutions Espeon and Umbreon. While not the most impactful ability in high-level play, it serves as a solid deterrent against status-heavy strategies and can catch opponents off-guard who forget about its presence. The ability's passive nature means it doesn't interfere with offensive game plans while providing a subtle layer of protection against common status moves that could otherwise cripple these typically frail Psychic-types.

Pokémon con Sincronismo (18)

# ▲NomeTipoAltre abilitàNascosta?PSAttDifAtt. Sp.Dif. Sp.VelTotale
#063AbraAbraNormale2520151055590310
#064KadabraKadabraNormale40353012070105400
#065AlakazamAlakazamNormale55504513595120500
#151MewMew
–
Normale100100100100100100600
#177NatuNatuNormale405045704570320
#178XatuXatuNormale657570957095470
#196EspeonEspeonNormale65656013095110525
#197UmbreonUmbreonNormale95651106013065525
#280RaltsRaltsNormale282525453540198
#281KirliaKirliaNormale383535655550278
#282GardevoirGardevoirNormale68656512511580518
#517MunnaMunnaNormale762545675524292
#518MusharnaMusharnaNormale11655851079529487
#605ElgyemElgyemNormale555555855530335
#606BeheeyemBeheeyemNormale7575751259540485
#876Indeedee (Maschio)Indeedee (Maschio)Normale6065551059595475
#876Indeedee (Femmina)Indeedee (Femmina)Normale7055659510585475
#954RabscaRabscaNormale75508511510045470

Modifiche all'effetto

VersioneDescrizione della modifica
EmeraldHas no overworld effect.
Diamond PearlCannot influence the natures of Pokémon encountered by interacting with them on the overworld.
Black WhitePasses back bad poison as regular poison.

FAQ