Pokémon Joyaux
18 objets dans cette catégorie
| Sprite | Objet▲ | Achat▴▾ | Vente▴▾ | Gén.▴▾ | Utilisation▴▾ | Effet |
|---|---|---|---|---|---|---|
| Joyau Acier | 200 | 100 | V | – | Held: When the holder uses a damaging Steel-type move, the move has 1.5× power and this item is consumed. | |
| Joyau Combat | 200 | 100 | V | – | Held: When the holder uses a damaging Fighting-type move, the move has 1.5× power and this item is consumed. | |
| Joyau Dragon | 200 | 100 | V | – | Held: When the holder uses a damaging Dragon-type move, the move has 1.5× power and this item is consumed. | |
| Joyau Eau | 200 | 100 | V | – | Held: When the holder uses a damaging Water-type move, the move has 1.5× power and this item is consumed. | |
| Joyau Électrik | 200 | 100 | V | – | Held: When the holder uses a damaging Electric-type move, the move has 1.5× power and this item is consumed. | |
| Joyau Fée | 200 | 100 | VI | – | Held: When the holder uses a damaging Fairy move, the move has 1.5× power and this item is consumed. | |
| Joyau Feu | 200 | 100 | V | – | Held: When the holder uses a damaging Fire-type move, the move has 1.5× power and this item is consumed. | |
| Joyau Glace | 200 | 100 | V | – | Held: When the holder uses a damaging Ice-type move, the move has 1.5× power and this item is consumed. | |
| Joyau Insecte | 200 | 100 | V | – | Held: When the holder uses a damaging Bug-type move, the move has 1.5× power and this item is consumed. | |
| Joyau Normal | 4,000 | 2,000 | V | – | Held: When the holder uses a damaging Normal-type move, the move has 1.5× power and this item is consumed. | |
| Joyau Plante | 200 | 100 | V | – | Held: When the holder uses a damaging Grass-type move, the move has 1.5× power and this item is consumed. | |
| Joyau Poison | 200 | 100 | V | – | Held: When the holder uses a damaging Poison-type move, the move has 1.5× power and this item is consumed. | |
| Joyau Psy | 200 | 100 | V | – | Held: When the holder uses a damaging Psychic-type move, the move has 1.5× power and this item is consumed. | |
| Joyau Roche | 200 | 100 | V | – | Held: When the holder uses a damaging Rock-type move, the move has 1.5× power and this item is consumed. | |
| Joyau Sol | 200 | 100 | V | – | Held: When the holder uses a damaging Ground-type move, the move has 1.5× power and this item is consumed. | |
| Joyau Spectre | 200 | 100 | V | – | Held: When the holder uses a damaging Ghost-type move, the move has 1.5× power and this item is consumed. | |
| Joyau Ténèbres | 200 | 100 | V | – | Held: When the holder uses a damaging Dark-type move, the move has 1.5× power and this item is consumed. | |
| Joyau Vol | 200 | 100 | V | – | Held: When the holder uses a damaging Flying-type move, the move has 1.5× power and this item is consumed. |
À propos des Joyaux
Les Jewels sont des objets tenus consommables qui augmentent de 30 % la puissance d’une capacité d’un type donné lors de sa première utilisation. Introduits en cinquième génération, ils sont consommés après l’attaque boostée. Seul Normal Gem reste obtenable dans les jeux récents.
Mécaniques des Jewels
Chaque Jewel correspond à un type et augmente de 30 % la première capacité de ce type utilisée. La Jewel est consommée après usage. En cinquième génération, les 18 Gems de type étaient disponibles. À partir de la sixième génération, seul Normal Gem est obtenable.
Héritage compétitif
Normal Gem + Explosion ou Fake Out était une stratégie VGC populaire. Flying Gem + Acrobatics se combinaient bien, car Acrobatics gagne en puissance sans objet. Le retrait de la plupart des Gems en Gen VI a fortement changé le metagame.