Tipo Psíquico
Generación 1 · 133 PokémonPsychic-type was dominant in Gen I before Dark and Steel were introduced to counter it. Psychic moves hit Fighting and Poison super effectively but are completely walled by Dark-types.
Enfrentamientos ofensivos – Psíquico atacante
Cómo rinden los movimientos de tipo Psíquico contra cada tipo defensor.
Enfrentamientos defensivos – Psíquico defensor
Cómo reciben daño los Pokémon de tipo Psíquico de cada tipo atacante.
| AtkDef | Normal | Fuego | Agua | Eléctrico | Planta | Hielo | Lucha | Veneno | Tierra | Volador | Psíquico | Bicho | Roca | Fantasma | Dragón | Siniestro | Acero | Hada |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Normal | x1 | x1 | x1 | x1 | x1 | x1 | x1 | x1 | x1 | x1 | x1 | x1 | ½ | 0 | x1 | x1 | ½ | x1 |
| Fuego | x1 | ½ | ½ | x1 | x2 | x2 | x1 | x1 | x1 | x1 | x1 | x2 | ½ | x1 | ½ | x1 | x2 | x1 |
| Agua | x1 | x2 | ½ | x1 | ½ | x1 | x1 | x1 | x2 | x1 | x1 | x1 | x2 | x1 | ½ | x1 | x1 | x1 |
| Eléctrico | x1 | x1 | x2 | ½ | ½ | x1 | x1 | x1 | 0 | x2 | x1 | x1 | x1 | x1 | ½ | x1 | x1 | x1 |
| Planta | x1 | ½ | x2 | x1 | ½ | x1 | x1 | ½ | x2 | ½ | x1 | ½ | x2 | x1 | ½ | x1 | ½ | x1 |
| Hielo | x1 | ½ | ½ | x1 | x2 | ½ | x1 | x1 | x2 | x2 | x1 | x1 | x1 | x1 | x2 | x1 | ½ | x1 |
| Lucha | x2 | x1 | x1 | x1 | x1 | x2 | x1 | ½ | x1 | ½ | ½ | ½ | x2 | 0 | x1 | x2 | x2 | ½ |
| Veneno | x1 | x1 | x1 | x1 | x2 | x1 | x1 | ½ | ½ | x1 | x1 | x1 | ½ | ½ | x1 | x1 | 0 | x2 |
| Tierra | x1 | x2 | x1 | x2 | ½ | x1 | x1 | x2 | x1 | 0 | x1 | ½ | x2 | x1 | x1 | x1 | x2 | x1 |
| Volador | x1 | x1 | x1 | ½ | x2 | x1 | x2 | x1 | x1 | x1 | x1 | x2 | ½ | x1 | x1 | x1 | ½ | x1 |
| Psíquico | x1 | x1 | x1 | x1 | x1 | x1 | x2 | x2 | x1 | x1 | ½ | x1 | x1 | x1 | x1 | 0 | ½ | x1 |
| Bicho | x1 | ½ | x1 | x1 | x2 | x1 | ½ | ½ | x1 | ½ | x2 | x1 | x1 | ½ | x1 | x2 | ½ | ½ |
| Roca | x1 | x2 | x1 | x1 | x1 | x2 | ½ | x1 | ½ | x2 | x1 | x2 | x1 | x1 | x1 | x1 | ½ | x1 |
| Fantasma | 0 | x1 | x1 | x1 | x1 | x1 | x1 | x1 | x1 | x1 | x2 | x1 | x1 | x2 | x1 | ½ | x1 | x1 |
| Dragón | x1 | x1 | x1 | x1 | x1 | x1 | x1 | x1 | x1 | x1 | x1 | x1 | x1 | x1 | x2 | x1 | ½ | 0 |
| Siniestro | x1 | x1 | x1 | x1 | x1 | x1 | ½ | x1 | x1 | x1 | x2 | x1 | x1 | x2 | x1 | ½ | x1 | ½ |
| Acero | x1 | ½ | ½ | ½ | x1 | x2 | x1 | x1 | x1 | x1 | x1 | x1 | x2 | x1 | x1 | x1 | ½ | x2 |
| Hada | x1 | ½ | x1 | x1 | x1 | x1 | x2 | ½ | x1 | x1 | x1 | x1 | x1 | x1 | x2 | x2 | ½ | x1 |
Combinaciones de doble tipo con Psíquico
Cómo se combina Psíquico defensivamente con cada tipo. Ordena por debilidades o resistencias para encontrar las mejores combinaciones.
Movimientos de tipo Psíquico (73)
Los 73 movimientos de tipo Psíquico, con potencia, precisión, PP y categoría.
| Movimiento | Categoría | Potencia | Prec. | PP | Descripción |
|---|---|---|---|---|---|
| Láser Prisma | Especial | 160 | 100% | 10 | User foregoes its next turn to recharge. |
| Psicoataque | Especial | 140 | 90% | 5 | Lowers the user’s Special Attack by two stages after inflicting damage. |
| Premonición | Especial | 120 | 100% | 10 | Hits the target two turns later. |
| Sincrorruido | Especial | 120 | 100% | 10 | Hits any Pokémon that shares a type with the user. |
| Comesueños | Especial | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. |
| Onda Mental | Especial | 100 | 100% | 10 | Inflicts damage based on the target’s Defense, not Special Defense. |
| Géiser Fotónico | Especial | 100 | 100% | 5 | Inflicts regular damage with no additional effect. |
| Resplandor | Especial | 95 | 100% | 5 | Has a chance to lower the target’s Special Defense by one stage. |
| Bola Neblina | Especial | 95 | 100% | 5 | Has a chance to lower the target’s Special Attack by one stage. |
| Mirada Heladora | Especial | 90 | 100% | 10 | Inflicts regular damage with no additional effect. |
| Psíquico | Especial | 90 | 100% | 10 | Has a chance to lower the target’s Special Defense by one stage. |
| Psicocolmillo | Físico | 85 | 100% | 10 | Destroys Reflect and Light Screen. |
| Paranormal | Especial | 80 | 100% | 20 | Has a chance to make the target flinch. |
| Cabezazo Zen | Físico | 80 | 90% | 15 | Has a chance to make the target flinch. |
| Psicocarga | Especial | 80 | 100% | 10 | Inflicts damage based on the target’s Defense, not Special Defense. |
| Paso Dimensional | Especial | 80 | — | 5 | Ignores and destroys protection effects. |
| Vasta Fuerza | Especial | 80 | 100% | 10 | Inflicts regular damage with no additional effect. |
| Conjuro Funesto | Especial | 80 | 100% | 5 | Inflicts regular damage with no additional effect. |
| Ala Aural | Especial | 80 | 100% | 10 | |
| Fotocolisión | Especial | 80 | 100% | 10 | |
| Psicohojas | Físico | 80 | 100% | 15 | |
| Psicorruido | Especial | 75 | 100% | 10 | |
| Psicocorte | Físico | 70 | 100% | 20 | Has an increased chance for a critical hit. |
| Asalto Barrera | Físico | 70 | 90% | 10 | |
| Poder Místico | Especial | 70 | 90% | 10 |
Habilidades relacionadas con el tipo Psíquico
Habilidades que interactúan con movimientos y Pokémon de tipo Psíquico, o los potencian.
Objetos que potencian el tipo Psíquico
Objetos equipados que potencian movimientos de tipo Psíquico o crean sinergia con este tipo.
Estadísticas medias de tipo Psíquico
Estadísticas base medias de los 133 Pokémon de tipo Psíquico, comparadas con los 18 tipos.
| Estadística | Media | Distribución | Rango |
|---|---|---|---|
| PS | 75 | #6/18 | |
| Ataque | 76 | #13/18 | |
| Defensa | 76 | #8/18 | |
| At. Esp. | 95 | #2/18 | |
| Def. Esp. | 87 | #1/18 | |
| Velocidad | 77 | #6/18 | |
| BST | 486 | #4/18 |
Basado en 133 Pokémon de tipo Psíquico. Puesto #1 = el más alto de los 18 tipos.
Cambios de tipo de Psíquico
Pokémon que ganaron o perdieron el tipo Psíquico entre generaciones.
Mecánicas especiales del tipo Psíquico
Movimientos, habilidades y mecánicas únicas que interactúan con las inmunidades y debilidades del tipo Psíquico.
Pokémon de tipo Psíquico (133)
82 de tipo Psíquico principal · 51 de tipo Psíquico secundario