Tipo Normal
Generación 1 · 147 PokémonNormal-type Pokemon are the most common type in the Pokedex. They have no super-effective offensive coverage but are only weak to Fighting-type moves. Ghost-type moves have no effect on them.
Enfrentamientos ofensivos – Normal atacante
Cómo rinden los movimientos de tipo Normal contra cada tipo defensor.
Enfrentamientos defensivos – Normal defensor
Cómo reciben daño los Pokémon de tipo Normal de cada tipo atacante.
| AtkDef | Normal | Fuego | Agua | Eléctrico | Planta | Hielo | Lucha | Veneno | Tierra | Volador | Psíquico | Bicho | Roca | Fantasma | Dragón | Siniestro | Acero | Hada |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Normal | x1 | x1 | x1 | x1 | x1 | x1 | x1 | x1 | x1 | x1 | x1 | x1 | ½ | 0 | x1 | x1 | ½ | x1 |
| Fuego | x1 | ½ | ½ | x1 | x2 | x2 | x1 | x1 | x1 | x1 | x1 | x2 | ½ | x1 | ½ | x1 | x2 | x1 |
| Agua | x1 | x2 | ½ | x1 | ½ | x1 | x1 | x1 | x2 | x1 | x1 | x1 | x2 | x1 | ½ | x1 | x1 | x1 |
| Eléctrico | x1 | x1 | x2 | ½ | ½ | x1 | x1 | x1 | 0 | x2 | x1 | x1 | x1 | x1 | ½ | x1 | x1 | x1 |
| Planta | x1 | ½ | x2 | x1 | ½ | x1 | x1 | ½ | x2 | ½ | x1 | ½ | x2 | x1 | ½ | x1 | ½ | x1 |
| Hielo | x1 | ½ | ½ | x1 | x2 | ½ | x1 | x1 | x2 | x2 | x1 | x1 | x1 | x1 | x2 | x1 | ½ | x1 |
| Lucha | x2 | x1 | x1 | x1 | x1 | x2 | x1 | ½ | x1 | ½ | ½ | ½ | x2 | 0 | x1 | x2 | x2 | ½ |
| Veneno | x1 | x1 | x1 | x1 | x2 | x1 | x1 | ½ | ½ | x1 | x1 | x1 | ½ | ½ | x1 | x1 | 0 | x2 |
| Tierra | x1 | x2 | x1 | x2 | ½ | x1 | x1 | x2 | x1 | 0 | x1 | ½ | x2 | x1 | x1 | x1 | x2 | x1 |
| Volador | x1 | x1 | x1 | ½ | x2 | x1 | x2 | x1 | x1 | x1 | x1 | x2 | ½ | x1 | x1 | x1 | ½ | x1 |
| Psíquico | x1 | x1 | x1 | x1 | x1 | x1 | x2 | x2 | x1 | x1 | ½ | x1 | x1 | x1 | x1 | 0 | ½ | x1 |
| Bicho | x1 | ½ | x1 | x1 | x2 | x1 | ½ | ½ | x1 | ½ | x2 | x1 | x1 | ½ | x1 | x2 | ½ | ½ |
| Roca | x1 | x2 | x1 | x1 | x1 | x2 | ½ | x1 | ½ | x2 | x1 | x2 | x1 | x1 | x1 | x1 | ½ | x1 |
| Fantasma | 0 | x1 | x1 | x1 | x1 | x1 | x1 | x1 | x1 | x1 | x2 | x1 | x1 | x2 | x1 | ½ | x1 | x1 |
| Dragón | x1 | x1 | x1 | x1 | x1 | x1 | x1 | x1 | x1 | x1 | x1 | x1 | x1 | x1 | x2 | x1 | ½ | 0 |
| Siniestro | x1 | x1 | x1 | x1 | x1 | x1 | ½ | x1 | x1 | x1 | x2 | x1 | x1 | x2 | x1 | ½ | x1 | ½ |
| Acero | x1 | ½ | ½ | ½ | x1 | x2 | x1 | x1 | x1 | x1 | x1 | x1 | x2 | x1 | x1 | x1 | ½ | x2 |
| Hada | x1 | ½ | x1 | x1 | x1 | x1 | x2 | ½ | x1 | x1 | x1 | x1 | x1 | x1 | x2 | x2 | ½ | x1 |
Combinaciones de doble tipo con Normal
Cómo se combina Normal defensivamente con cada tipo. Ordena por debilidades o resistencias para encontrar las mejores combinaciones.
Movimientos de tipo Normal (188)
Los 188 movimientos de tipo Normal, con potencia, precisión, PP y categoría.
| Movimiento | Categoría | Potencia | Prec. | PP | Descripción |
|---|---|---|---|---|---|
| Explosión | Físico | 250 | 100% | 5 | User faints. |
| Autodestrucción | Físico | 200 | 100% | 5 | User faints. |
| Gigaimpacto | Físico | 150 | 90% | 5 | User foregoes its next turn to recharge. |
| Hiperrayo | Especial | 150 | 90% | 5 | User foregoes its next turn to recharge. |
| Última Baza | Físico | 140 | 100% | 5 | Can only be used after all of the user’s other moves have been used. |
| Estruendo | Especial | 140 | 100% | 10 | Inflicts regular damage. |
| Luna Roja | Especial | 140 | 100% | 5 | |
| Cabezazo | Físico | 130 | 100% | 10 | Raises the user’s Defense by one stage. User charges for one turn before attacking. |
| Megapatada | Físico | 120 | 75% | 5 | Inflicts regular damage with no additional effect. |
| Saña | Físico | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. |
| Doble Filo | Físico | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. |
| Ariete | Físico | 120 | 100% | 15 | User receives 1/4 the damage it inflicts in recoil. |
| Tecno Shock | Especial | 120 | 100% | 5 | If the user is holding a appropriate plate or drive, the damage inflicted will match it. |
| Multiataque | Físico | 120 | 100% | 10 | If the user is holding a appropriate plate or drive, the damage inflicted will match it. |
| Teraclúster | Especial | 120 | 100% | 5 | |
| Bomba Huevo | Físico | 100 | 75% | 10 | Inflicts regular damage with no additional effect. |
| Sentencia | Especial | 100 | 100% | 10 | If the user is holding a appropriate plate or drive, the damage inflicted will match it. |
| Hipertaladro | Físico | 100 | 100% | 5 | |
| Alboroto | Especial | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
| Vozarrón | Especial | 90 | 100% | 10 | Inflicts regular damage with no additional effect. |
| Derribo | Físico | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. |
| Treparrocas | Físico | 90 | 85% | 20 | Has a chance to confuse the target. |
| Danza Despertar | Especial | 90 | 100% | 15 | Has the same type as the user. |
| Furia Taurina | Físico | 90 | 100% | 10 | |
| Golpe Cuerpo | Físico | 85 | 100% | 15 | Has a chance to paralyze the target. |
Habilidades relacionadas con el tipo Normal
Habilidades que interactúan con movimientos y Pokémon de tipo Normal, o los potencian.
Objetos que potencian el tipo Normal
Objetos equipados que potencian movimientos de tipo Normal o crean sinergia con este tipo.
Estadísticas medias de tipo Normal
Estadísticas base medias de los 147 Pokémon de tipo Normal, comparadas con los 18 tipos.
| Estadística | Media | Distribución | Rango |
|---|---|---|---|
| PS | 77 | #5/18 | |
| Ataque | 75 | #14/18 | |
| Defensa | 62 | #18/18 | |
| At. Esp. | 61 | #16/18 | |
| Def. Esp. | 66 | #17/18 | |
| Velocidad | 71 | #8/18 | |
| BST | 412 | #17/18 |
Basado en 147 Pokémon de tipo Normal. Puesto #1 = el más alto de los 18 tipos.
Cambios de tipo de Normal
Pokémon que ganaron o perdieron el tipo Normal entre generaciones.
Mecánicas especiales del tipo Normal
Movimientos, habilidades y mecánicas únicas que interactúan con las inmunidades y debilidades del tipo Normal.
Pokémon de tipo Normal (147)
128 de tipo Normal principal · 19 de tipo Normal secundario