Juwelen-Pokémon
18 Items in dieser Kategorie
| Sprite | Item▲ | Kaufen▴▾ | Verkaufen▴▾ | Gen▴▾ | Nutzung▴▾ | Effekt |
|---|---|---|---|---|---|---|
| Bodenjuwel | 200 | 100 | V | – | Held: When the holder uses a damaging Ground-type move, the move has 1.5× power and this item is consumed. | |
| Drakojuwel | 200 | 100 | V | – | Held: When the holder uses a damaging Dragon-type move, the move has 1.5× power and this item is consumed. | |
| Eisjuwel | 200 | 100 | V | – | Held: When the holder uses a damaging Ice-type move, the move has 1.5× power and this item is consumed. | |
| Elektrojuwel | 200 | 100 | V | – | Held: When the holder uses a damaging Electric-type move, the move has 1.5× power and this item is consumed. | |
| Feenjuwel | 200 | 100 | VI | – | Held: When the holder uses a damaging Fairy move, the move has 1.5× power and this item is consumed. | |
| Feuerjuwel | 200 | 100 | V | – | Held: When the holder uses a damaging Fire-type move, the move has 1.5× power and this item is consumed. | |
| Flugjuwel | 200 | 100 | V | – | Held: When the holder uses a damaging Flying-type move, the move has 1.5× power and this item is consumed. | |
| Geisterjuwel | 200 | 100 | V | – | Held: When the holder uses a damaging Ghost-type move, the move has 1.5× power and this item is consumed. | |
| Gesteinsjuwel | 200 | 100 | V | – | Held: When the holder uses a damaging Rock-type move, the move has 1.5× power and this item is consumed. | |
| Giftjuwel | 200 | 100 | V | – | Held: When the holder uses a damaging Poison-type move, the move has 1.5× power and this item is consumed. | |
| Käferjuwel | 200 | 100 | V | – | Held: When the holder uses a damaging Bug-type move, the move has 1.5× power and this item is consumed. | |
| Kampfjuwel | 200 | 100 | V | – | Held: When the holder uses a damaging Fighting-type move, the move has 1.5× power and this item is consumed. | |
| Normaljuwel | 4,000 | 2,000 | V | – | Held: When the holder uses a damaging Normal-type move, the move has 1.5× power and this item is consumed. | |
| Pflanzenjuwel | 200 | 100 | V | – | Held: When the holder uses a damaging Grass-type move, the move has 1.5× power and this item is consumed. | |
| Psychojuwel | 200 | 100 | V | – | Held: When the holder uses a damaging Psychic-type move, the move has 1.5× power and this item is consumed. | |
| Stahljuwel | 200 | 100 | V | – | Held: When the holder uses a damaging Steel-type move, the move has 1.5× power and this item is consumed. | |
| Unlichtjuwel | 200 | 100 | V | – | Held: When the holder uses a damaging Dark-type move, the move has 1.5× power and this item is consumed. | |
| Wasserjuwel | 200 | 100 | V | – | Held: When the holder uses a damaging Water-type move, the move has 1.5× power and this item is consumed. |
Über Juwelen
Juwelen sind konsumierbare getragene Items, die beim ersten Einsatz die Stärke einer Attacke eines bestimmten Typs um 30 % erhöhen. Sie wurden in Generation V eingeführt und nach dem verstärkten Angriff verbraucht. In modernen Spielen ist nur noch Normal Gem erhältlich.
Juwelen-Mechanik
Jedes Juwel entspricht einem Typ und verstärkt die erste eingesetzte Attacke dieses Typs um 30 %. Das Juwel wird danach verbraucht. In Generation V waren alle 18 Typ-Juwelen verfügbar. Ab Generation VI ist nur noch Normal Gem erhältlich.
Vermächtnis im Wettbewerb
Normal Gem + Explosion oder Fake Out war eine beliebte VGC-Strategie. Flying Gem + Acrobatics war doppelt effektiv, da Acrobatics ohne Item stärker wird. Die Entfernung der meisten Gems in Gen VI veränderte das Metagame erheblich.