Vitamine-Pokémon
41 Items in dieser Kategorie
| Sprite | Item▲ | Kaufen▴▾ | Verkaufen▴▾ | Gen▴▾ | Nutzung▴▾ | Effekt |
|---|---|---|---|---|---|---|
| Abwehrfeder | 300 | 150 | V | – | Increases Defense effort by 1. | |
| AP-Plus | 10,000 | 5,000 | III | – | Raises a move’s max PP by 20%. | |
| AP-Top | 10,000 | 5,000 | III | – | Raises a move’s max PP by 60%. | |
| Carbon | 10,000 | 5,000 | III | – | Raises Speed effort and happiness. | |
| Dynamax-Bonbon | – | – | VIII | – | A candy that is packed with energy. When consumed, it will raise the Dynamax Level of a single Pokémon by one. A higher level means higher HP when Dynamaxed. | |
| Eisen | 10,000 | 5,000 | III | – | Raises Defense effort and happiness. | |
| Energiebonbon | 20 | 10 | VII | – | A candy that is packed with energy. When given to a Pokémon, it will increase that Pokémon’s HP. | |
| Energiebonbon+ | 20 | 10 | VII | – | A big candy that is packed with energy. When given to a Pokémon at Lv. 30 or higher, it will increase that Pokémon’s HP. | |
| Energiebonbon++ | 20 | 10 | VII | – | A huge candy that is packed with energy. When given to a Pokémon at Lv. 60 or higher, it will increase that Pokémon’s HP. | |
| EP-Bonbon L | 3,000 | 1,500 | VIII | – | A candy that is packed with energy. When consumed, it will grant a single Pokémon a large amount of Exp. Points. | |
| EP-Bonbon M | 1,000 | 500 | VIII | – | A candy that is packed with energy. When consumed, it will grant a single Pokémon a moderate amount of Exp. Points. | |
| EP-Bonbon S | 240 | 120 | VIII | – | A candy that is packed with energy. When consumed, it will grant a single Pokémon a small amount of Exp. Points. | |
| EP-Bonbon XL | 10,000 | 5,000 | VIII | – | A candy that is packed with energy. When consumed, it will grant a single Pokémon a very large amount of Exp. Points. | |
| EP-Bonbon XS | 20 | 10 | VIII | – | A candy that is packed with energy. When consumed, it will grant a single Pokémon a very small amount of Exp. Points. | |
| Espritfeder | 300 | 150 | V | – | Increases Special Defense effort by 1. | |
| Fähigk.-Kapsel | 10,000 | 5,000 | VI | – | Switches a Pokémon between its two possible (non-Hidden) Abilities. | |
| Fähigk.-Pflaster | 20 | 10 | VIII | – | A patch that allows a Pokémon with a regular Ability to have a rare Ability. | |
| Flinkfeder | 300 | 150 | V | – | Increases Speed effort by 1. | |
| Flottbonbon | 20 | 10 | VII | – | A candy that is packed with energy. When given to a Pokémon, it will increase that Pokémon’s Speed stat. | |
| Flottbonbon+ | 20 | 10 | VII | – | A big candy that is packed with energy. When given to a Pokémon at Lv. 30 or higher, it will increase that Pokémon’s Speed stat. | |
| Flottbonbon++ | 20 | 10 | VII | – | A huge candy that is packed with energy. When given to a Pokémon at Lv. 60 or higher, it will increase that Pokémon’s Speed stat. | |
| Geniefeder | 300 | 150 | V | – | Increases Special Attack effort by 1. | |
| Gripsbonbon | 20 | 10 | VII | – | A candy that is packed with energy. When given to a Pokémon, it will increase that Pokémon’s Sp. Atk stat. | |
| Gripsbonbon+ | 20 | 10 | VII | – | A big candy that is packed with energy. When given to a Pokémon at Lv. 30 or higher, it will increase that Pokémon’s Sp. Atk stat. | |
| Gripsbonbon++ | 20 | 10 | VII | – | A huge candy that is packed with energy. When given to a Pokémon at Lv. 60 or higher, it will increase that Pokémon’s Sp. Atk stat. | |
| Heilfeder | 300 | 150 | V | – | Increases HP effort by 1. | |
| Kalzium | 10,000 | 5,000 | III | – | Raises Special Attack effort and happiness. | |
| KP-Plus | 10,000 | 5,000 | III | – | Raises HP effort and happiness. | |
| Kraftfeder | 300 | 150 | V | – | Increases Attack effort by 1. | |
| Mentalbonbon | 20 | 10 | VII | – | A candy that is packed with energy. When given to a Pokémon, it will increase that Pokémon’s Sp. Def stat. | |
| Mentalbonbon+ | 20 | 10 | VII | – | A big candy that is packed with energy. When given to a Pokémon at Lv. 30 or higher, it will increase that Pokémon’s Sp. Def stat. | |
| Mentalbonbon++ | 20 | 10 | VII | – | A huge candy that is packed with energy. When given to a Pokémon at Lv. 60 or higher, it will increase that Pokémon’s Sp. Def stat. | |
| Protein | 10,000 | 5,000 | III | – | Raises Attack effort and happiness. | |
| Robustbonbon | 20 | 10 | VII | – | A candy that is packed with energy. When given to a Pokémon, it will increase that Pokémon’s Defense stat. | |
| Robustbonbon+ | 20 | 10 | VII | – | A big candy that is packed with energy. When given to a Pokémon at Lv. 30 or higher, it will increase that Pokémon’s Defense stat. | |
| Robustbonbon++ | 20 | 10 | VII | – | A huge candy that is packed with energy. When given to a Pokémon at Lv. 60 or higher, it will increase that Pokémon’s Defense stat. | |
| Sonderbonbon | 10,000 | 5,000 | III | – | Causes a level-up and raises happiness. | |
| Stärkebonbon | 20 | 10 | VII | – | A candy that is packed with energy. When given to a Pokémon, it will increase that Pokémon’s Attack stat. | |
| Stärkebonbon+ | 20 | 10 | VII | – | A big candy that is packed with energy. When given to a Pokémon at Lv. 30 or higher, it will increase that Pokémon’s Attack stat. | |
| Stärkebonbon++ | 20 | 10 | VII | – | A huge candy that is packed with energy. When given to a Pokémon at Lv. 60 or higher, it will increase that Pokémon’s Attack stat. | |
| Zink | 10,000 | 5,000 | III | – | Raises Special Defense and happiness. |
Über Vitamine
Vitamine sind Items, die die Fleiß-Punkte (FP) eines Pokémon erhöhen und dadurch direkt seine Werte steigern. Seit Generation VIII können Vitamine FP eines Werts bis 252 maximieren und sind damit der schnellste Weg zum FP-Training. Sie sind essenziell für die Vorbereitung von Wettkampfteams.
Vitaminarten
KP-Plus (+KP), Protein (+Angriff), Eisen (+Verteidigung), Kalzium (+Sp.-Ang.), Zink (+Sp.-Vert.) und Carbon (+Initiative) geben jeweils 10 FP für den entsprechenden Wert. AP-Plus und AP-Top erhöhen die AP einer Attacke, werden aber separat kategorisiert. In modernen Spielen können Vitamine bis zum Limit von 252 FP verwendet werden.
Kosteneffizientes Training
Mit je 10.000 Pokédollar kostet vollständiges FP-Training eines Werts 260.000. Methoden zum Geldsammeln wie Münzamulett oder Preisgeld-Kräfte machen Vitamintraining praktikabel. Für Wettbewerbsspieler sind Vitamine der schnellste Weg vom frisch gezüchteten zum kampfbereiten Pokémon.