Vitamine

Vitamine-Pokémon

41 Items in dieser Kategorie

Übersicht
Vitamine erhöhen Fleiß-Punkte (EVs), um Pokémon-Statuswerte fürs kompetitive Spiel zu optimieren. Protein erhöht Attack, Carbos erhöht Speed, und jedes gibt 10 EVs pro Einsatz. Seit Gen VIII können Vitamine EVs bis 252 maximieren. Siehe auch Fleiß-Training-Items.
Items41
Kompetitiv0
GenerationenIII – VIII
Alle 41 Vitamine
SpriteItem▲Kaufen▴▾Verkaufen▴▾Gen▴▾Nutzung▴▾Effekt
Abwehrfeder300150V–Increases Defense effort by 1.
AP-Plus10,0005,000III–Erhöht die maximalen AP einer Attacke um 20 %.
AP-Top10,0005,000III–Erhöht die maximalen AP einer Attacke um 60 %.
Carbon10,0005,000III–Erhöht die Speed-EVs und die Freundschaft.
Dynamax-Bonbon––VIII–A candy that is packed with energy. When consumed, it will raise the Dynamax Level of a single Pokémon by one. A higher level means higher HP when Dynamaxed.
Eisen10,0005,000III–Erhöht die Defense-EVs und die Freundschaft.
Energiebonbon2010VII–A candy that is packed with energy. When given to a Pokémon, it will increase that Pokémon’s HP.
Energiebonbon+2010VII–A big candy that is packed with energy. When given to a Pokémon at Lv. 30 or higher, it will increase that Pokémon’s HP.
Energiebonbon++2010VII–A huge candy that is packed with energy. When given to a Pokémon at Lv. 60 or higher, it will increase that Pokémon’s HP.
EP-Bonbon L3,0001,500VIII–A candy that is packed with energy. When consumed, it will grant a single Pokémon a large amount of Exp. Points.
EP-Bonbon M1,000500VIII–A candy that is packed with energy. When consumed, it will grant a single Pokémon a moderate amount of Exp. Points.
EP-Bonbon S240120VIII–A candy that is packed with energy. When consumed, it will grant a single Pokémon a small amount of Exp. Points.
EP-Bonbon XL10,0005,000VIII–A candy that is packed with energy. When consumed, it will grant a single Pokémon a very large amount of Exp. Points.
EP-Bonbon XS2010VIII–A candy that is packed with energy. When consumed, it will grant a single Pokémon a very small amount of Exp. Points.
Espritfeder300150V–Increases Special Defense effort by 1.
Fähigk.-Kapsel10,0005,000VI–Switches a Pokémon between its two possible (non-Hidden) Abilities.
Fähigk.-Pflaster2010VIII–A patch that allows a Pokémon with a regular Ability to have a rare Ability.
Flinkfeder300150V–Increases Speed effort by 1.
Flottbonbon2010VII–A candy that is packed with energy. When given to a Pokémon, it will increase that Pokémon’s Speed stat.
Flottbonbon+2010VII–A big candy that is packed with energy. When given to a Pokémon at Lv. 30 or higher, it will increase that Pokémon’s Speed stat.
Flottbonbon++2010VII–A huge candy that is packed with energy. When given to a Pokémon at Lv. 60 or higher, it will increase that Pokémon’s Speed stat.
Geniefeder300150V–Increases Special Attack effort by 1.
Gripsbonbon2010VII–A candy that is packed with energy. When given to a Pokémon, it will increase that Pokémon’s Sp. Atk stat.
Gripsbonbon+2010VII–A big candy that is packed with energy. When given to a Pokémon at Lv. 30 or higher, it will increase that Pokémon’s Sp. Atk stat.
Gripsbonbon++2010VII–A huge candy that is packed with energy. When given to a Pokémon at Lv. 60 or higher, it will increase that Pokémon’s Sp. Atk stat.
Heilfeder300150V–Increases HP effort by 1.
Kalzium10,0005,000III–Erhöht die Special-Attack-EVs und die Freundschaft.
KP-Plus10,0005,000III–Erhöht die HP-EVs und die Freundschaft.
Kraftfeder300150V–Increases Attack effort by 1.
Mentalbonbon2010VII–A candy that is packed with energy. When given to a Pokémon, it will increase that Pokémon’s Sp. Def stat.
Mentalbonbon+2010VII–A big candy that is packed with energy. When given to a Pokémon at Lv. 30 or higher, it will increase that Pokémon’s Sp. Def stat.
Mentalbonbon++2010VII–A huge candy that is packed with energy. When given to a Pokémon at Lv. 60 or higher, it will increase that Pokémon’s Sp. Def stat.
Protein10,0005,000III–Erhöht die Angriffs-EVs und die Freundschaft.
Robustbonbon2010VII–A candy that is packed with energy. When given to a Pokémon, it will increase that Pokémon’s Defense stat.
Robustbonbon+2010VII–A big candy that is packed with energy. When given to a Pokémon at Lv. 30 or higher, it will increase that Pokémon’s Defense stat.
Robustbonbon++2010VII–A huge candy that is packed with energy. When given to a Pokémon at Lv. 60 or higher, it will increase that Pokémon’s Defense stat.
Sonderbonbon10,0005,000III–Bewirkt einen Levelaufstieg und erhöht die Freundschaft.
Stärkebonbon2010VII–A candy that is packed with energy. When given to a Pokémon, it will increase that Pokémon’s Attack stat.
Stärkebonbon+2010VII–A big candy that is packed with energy. When given to a Pokémon at Lv. 30 or higher, it will increase that Pokémon’s Attack stat.
Stärkebonbon++2010VII–A huge candy that is packed with energy. When given to a Pokémon at Lv. 60 or higher, it will increase that Pokémon’s Attack stat.
Zink10,0005,000III–Erhöht die Spezial-Verteidigung und die Freundschaft.

Über Vitamine

Vitamine sind Items, die die Fleiß-Punkte (FP) eines Pokémon erhöhen und dadurch direkt seine Werte steigern. Seit Generation VIII können Vitamine FP eines Werts bis 252 maximieren und sind damit der schnellste Weg zum FP-Training. Sie sind essenziell für die Vorbereitung von Wettkampfteams.

Vitaminarten

KP-Plus (+KP), Protein (+Angriff), Eisen (+Verteidigung), Kalzium (+Sp.-Ang.), Zink (+Sp.-Vert.) und Carbon (+Initiative) geben jeweils 10 FP für den entsprechenden Wert. AP-Plus und AP-Top erhöhen die AP einer Attacke, werden aber separat kategorisiert. In modernen Spielen können Vitamine bis zum Limit von 252 FP verwendet werden.

Kosteneffizientes Training

Mit je 10.000 Pokédollar kostet vollständiges FP-Training eines Werts 260.000. Methoden zum Geldsammeln wie Münzamulett oder Preisgeld-Kräfte machen Vitamintraining praktikabel. Für Wettbewerbsspieler sind Vitamine der schnellste Weg vom frisch gezüchteten zum kampfbereiten Pokémon.