Эволюция Nosepass
Подробные характеристики Nosepass
| Характеристика | База | EV | IV | Всего | |
|---|---|---|---|---|---|
| HP | 30 | 201 | |||
| Атака | 45 | 126 | |||
| Защита | 135 | 306 | |||
| Сп. Атака | 45 | 126 | |||
| Сп. Защита | 90 | 216 | |||
| Скорость | 30 | 96 | |||
| 1071 | |||||
Способности Nosepass
Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
Prevents Steel opponents from fleeing or switching out.
Strengthens Rock, Ground, and Steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.
Приёмы Nosepass
| Приём▲ | Тип▲ | Кат.▲ | Сила▲ | Точн.▲ | Способ▲ | Описание |
|---|---|---|---|---|---|---|
| Tackle | Обычный | physical | 40 | 100 | Level 1 | A physical attack in which the user charges and slams into the target with its whole body. |
| Harden | Обычный | status | – | – | Level 4 | The user stiffens all the muscles in its body to boost its Defense stat. |
| Block | Обычный | status | – | – | Level 7 | The user blocks the target's way with arms spread wide to prevent the target from fleeing. |
| Rock Throw | Каменный | physical | 50 | 90 | Level 10 | The user picks up and throws a small rock at the target to inflict damage. |
| Thunder Wave | Электрический | status | – | 90 | Level 13 | The user launches a weak jolt of electricity that paralyzes the target. |
| Rest | Психический | status | – | – | Level 16 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Spark | Электрический | physical | 65 | 100 | Level 19 | The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis. |
| Rock Slide | Каменный | physical | 75 | 90 | Level 22 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Power Gem | Каменный | special | 80 | 100 | Level 25 | The user attacks with a ray of light that sparkles as if it were made of gemstones. |
| Rock Blast | Каменный | physical | 25 | 90 | Level 28 | The user attacks by hurling hard rocks at the target. This move hits two to five times in a row. |
| Discharge | Электрический | special | 80 | 100 | Level 31 | The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis. |
| Sandstorm | Каменный | status | – | – | Level 34 | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| Earth Power | Земляной | special | 90 | 100 | Level 37 | The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
| Stone Edge | Каменный | physical | 100 | 80 | Level 40 | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Zap Cannon | Электрический | special | 120 | 50 | Level 43 | The user attacks by firing an electric blast like a cannon. This also leaves the target with paralysis. |
| Lock On | Обычный | status | – | – | Level 43 | The user takes sure aim at the target. This ensures the user's next move does not miss that target. |
| Body Press | Боевой | physical | 80 | 100 | TM | The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. |
| Body Slam | Обычный | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Bulldoze | Земляной | physical | 60 | 100 | TM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Curse | Призрачный | status | – | – | TM | A move that has different effects depending on whether the user is a Ghost type or not. |
| Dazzling Gleam | Волшебный | special | 80 | 100 | TM | The user damages opposing Pokémon by emitting a powerful flash. |
| Earthquake | Земляной | physical | 100 | 100 | TM | The user sets off an earthquake that strikes every Pokémon around it. |
| Endure | Обычный | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | Обычный | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fire Punch | Огонь | physical | 75 | 100 | TM | The target is attacked with a fiery punch. This may also leave the target with a burn. |
| Flash Cannon | Стальной | special | 80 | 100 | TM | The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. |
| Gravity | Психический | status | – | – | TM | Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used. |
| Heavy Slam | Стальной | physical | – | 100 | TM | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. |
| Helping Hand | Обычный | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| High Horsepower | Земляной | physical | 95 | 95 | TM | The user fiercely attacks the target using its entire body. |
| Ice Punch | Ледяной | physical | 75 | 100 | TM | The target is attacked with an icy punch. This may also leave the target frozen. |
| Iron Defense | Стальной | status | – | – | TM | The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| Meteor Beam | Каменный | special | 120 | 90 | TM | The user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn. |
| Pain Split | Обычный | status | – | – | TM | The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. |
| Protect | Обычный | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Rock Tomb | Каменный | physical | 60 | 95 | TM | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Sand Tomb | Земляной | physical | 35 | 85 | TM | The user traps the target inside a harshly raging sandstorm that inflicts damage for four to five turns. |
| Sleep Talk | Обычный | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Smack Down | Каменный | physical | 50 | 100 | TM | The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground. |
| Stealth Rock | Каменный | status | – | – | TM | The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. |
| Steel Beam | Стальной | special | 140 | 95 | TM | The user fires a beam of steel that it collected from its entire body. This also damages the user. |
| Stomping Tantrum | Земляной | physical | 75 | 100 | TM | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Substitute | Обычный | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | Огонь | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Take Down | Обычный | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Taunt | Тёмный | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Tera Blast | Обычный | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thunder | Электрический | special | 110 | 70 | TM | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| Thunder Punch | Электрический | physical | 75 | 100 | TM | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| Thunderbolt | Электрический | special | 90 | 100 | TM | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
| Volt Switch | Электрический | special | 70 | 100 | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Double Edge | Обычный | physical | 120 | 100 | Egg | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Head Smash | Каменный | physical | 150 | 80 | Egg | The user attacks the target with a hazardous full-power headbutt. This also damages the user terribly. |
| Rollout | Каменный | physical | 30 | 90 | Egg | The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits. |
| Wide Guard | Каменный | status | – | – | Egg | The user and its allies are protected from wide-ranging attacks for one turn. |
Спрайты Nosepass
NOSEPASS’s magnetic nose is always pointed to the north. If two of these POKéMON meet, they cannot turn their faces to each other when they are close because their magnetic noses repel one another.
NOSEPASS had been said to be completely unmoving, with its magnetic nose pointed due north. However, close observation has revealed that the POKéMON actually moves by a little over 3/8 of an inch every year.
Its body emits a powerful magnetism. It feeds on prey that is pulled in by the force. Its magnetism is stronger in cold seasons.
Its magnetic nose consistently faces north. Travelers check NOSEPASS to get their bearings.
Its nose is a magnet. As a result, this Pokémon always keeps its face pointing north.
Японское имя Nosepass — Nosepass (ノズパス). Вот все официальные названия Nosepass на разных языках:
Разведение Nosepass
Как получить Nosepass
Nosepass можно встретить в дикой природе в нескольких играх Pokémon. Вот как получить Nosepass в каждой игре, где он доступен:
О Nosepass
Nosepass — покемон типа Каменный, впервые появившийся в поколении 3. С суммой базовых характеристик (BST) 375, Nosepass относится к виду Compass Pokémon и является частью цепочки эволюции Nosepass → Probopass.
В соревновательных боях Nosepass находится в тире NU с частотой использования 0.12%. Его ключевые способности — Sturdy и Magnet Pull и Sand Force, позволяющие ему выполнять роль надёжный лид с повышенной живучестью. Nosepass уязвим к приёмам типа Вода, Травяной, Боевой, Земляной, Стальной, поэтому тренерам следует учитывать эти слабости.
Nosepass может выучить 84 приёмов при повышении уровня, с помощью ТМ, у наставника и из яйца. Среди его самых популярных соревновательных приёмов: Body Press, Iron Defense, Pain Split, Taunt. При росте 1 м и весе 97 кг Nosepass остаётся любимцем фанатов со своего дебюта в играх региона Хоэнн.