#082 Magneton

#082 Magneton

Рост1 м(3'03")
Вес60 кг(132.3 фунт.)
ПолБесполый
Поколение 1

Подробные характеристики Magneton

Ур.
ХарактеристикаБазаУр.
EVIVВсего
HP 50
241
Атака 60
156
Защита 95
226
Сп. Атака 120
276
Сп. Защита 70
176
Скорость 70
176
1251
Эффективность типов

Способности Magneton

Prevents Steel opponents from fleeing or switching out.

Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.

AnalyticСкрытая

Strengthens moves to 1.3× their power when moving last.

Стратегия для MagnetonСеты, контрмеры, статистика использования, тиры и гайды по сборке команд

Приёмы Magneton

Категория
Тип
ПриёмТипКат.СилаТочн.СпособОписание
TackleОбычныйphysical40100Level 1A physical attack in which the user charges and slams into the target with its whole body.
SupersonicОбычныйstatus55Level 1The user generates odd sound waves from its body that confuse the target.
Thunder ShockЭлектрическийspecial40100Level 1The user attacks the target with a jolt of electricity. This may also leave the target with paralysis.
Thunder WaveЭлектрическийstatus90Level 1The user launches a weak jolt of electricity that paralyzes the target.
Tri AttackОбычныйspecial80100Level 1The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target.
Electric TerrainЭлектрическийstatusLevel 1The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.
Electro BallЭлектрическийspecial100Level 12The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
Gyro BallСтальнойphysical100Level 16The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power.
SparkЭлектрическийphysical65100Level 20The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis.
ScreechОбычныйstatus85Level 24An earsplitting screech harshly lowers the target's Defense stat.
Magnet RiseЭлектрическийstatusLevel 28The user levitates using electrically generated magnetism for five turns.
Flash CannonСтальнойspecial80100Level 34The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.
DischargeЭлектрическийspecial80100Level 40The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.
Metal SoundСтальнойstatus85Level 46A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
Light ScreenПсихическийstatusLevel 52A wondrous wall of light is put up to reduce damage from special moves for five turns.
Lock OnОбычныйstatusLevel 58The user takes sure aim at the target. This ensures the user's next move does not miss that target.
Zap CannonЭлектрическийspecial12050Level 64The user attacks by firing an electric blast like a cannon. This also leaves the target with paralysis.
ChargeЭлектрическийstatusTMThe user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.
Charge BeamЭлектрическийspecial5090TMThe user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
Confuse RayПризрачныйstatus100TMThe target is exposed to a sinister ray that causes confusion.
Eerie ImpulseЭлектрическийstatus100TMThe user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
ElectrowebЭлектрическийspecial5595TMThe user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
EndureОбычныйstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FacadeОбычныйphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
GravityПсихическийstatusTMEnables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.
Heavy SlamСтальнойphysical100TMThe user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.
Helping HandОбычныйstatusTMThe user assists an ally by boosting the power of that ally's attack.
Hyper BeamОбычныйspecial15090TMThe target is attacked with a powerful beam. The user can't move on the next turn.
Iron DefenseСтальнойstatusTMThe user hardens its body's surface like iron, sharply boosting its Defense stat.
Iron HeadСтальнойphysical80100TMThe user slams the target with its steel-hard head. This may also make the target flinch.
ProtectОбычныйstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Rain DanceВодаstatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
ReflectПсихическийstatusTMA wondrous wall of light is put up to reduce damage from physical moves for five turns.
RestПсихическийstatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
SandstormКаменныйstatusTMA five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.
Sleep TalkОбычныйstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Steel BeamСтальнойspecial14095TMThe user fires a beam of steel that it collected from its entire body. This also damages the user.
SubstituteОбычныйstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Sunny DayОгоньstatusTMThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
SwiftОбычныйspecial60TMStar-shaped rays are shot at opposing Pokémon. This attack never misses.
Take DownОбычныйphysical9085TMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
Tera BlastОбычныйspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
ThunderЭлектрическийspecial11070TMA wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
ThunderboltЭлектрическийspecial90100TMThe user attacks the target with a strong electric blast. This may also leave the target with paralysis.
Volt SwitchЭлектрическийspecial70100TMAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Wild ChargeЭлектрическийphysical90100TMThe user shrouds itself in electricity and smashes into its target. This also damages the user a little.

Спрайты Magneton

Записи Покедекса
Red

Formed by several MAGNEMITEs linked together. They frequently appear when sunspots flare up.

Yellow

Generates strange radio signals. It raises the tem­ perature by 3.6F degrees within 3,300 feet.

Gold

Three MAGNEMITE are linked by a strong magnetic force. Earaches will occur if you get too close.

Silver

The MAGNEMITE are united by a mag­ netism so power­ ful, it dries all moisture in its vicinities.

Crystal

When many MAGNETON gather together, the resulting magnetic storm disrupts radio waves.

На других языках

Японское имя Magneton — Rarecoil (レアコイル). Вот все официальные названия Magneton на разных языках:

JapaneseレアコイルRarecoil
Korean레어코일
Chinese (Traditional)三合一磁怪
FrenchMagnéton
GermanMagneton
SpanishMagneton
ItalianMagneton
Chinese (Simplified)三合一磁怪

Разведение Magneton

Вид
Magnet Pokémon
Яичные группы
Mineral
Время вылупления5,120 шагов(20 циклов)
Различия половНет
Прочие данные
Шанс поимки60
Начальная дружба70
Темп ростаMedium
Базовый опыт163

Как получить Magneton

Magneton можно встретить в дикой природе в нескольких играх Pokémon. Вот как получить Magneton в каждой игре, где он доступен:

Номера регионального Покедекса
Kanto №82Johto №119Hoenn №83Sinnoh (Platinum) №179Johto (HGSS) №120Unova (B2W2) №49Kalos Mountain №70Hoenn (ORAS) №85Alola №48Melemele №48Ula'ula №26Alola (USUM) №55Melemele (USUM) №55Ula'ula (USUM) №26Kanto (LGPE) №82Isle of Armor №106Hisui №178Paldea №210Blueberry №117
ИграСпособМестоПодробности
RedВ дикой природеCerulean cave 1f, Kanto power plant
BlueВ дикой природеCerulean cave 1f, Kanto power plant
YellowВ дикой природеKanto power plant
CrystalВ дикой природеKanto power plantNpc Trade
RubyВ дикой природеNew mauville
SapphireВ дикой природеNew mauville
EmeraldВ дикой природеNew mauville
FireRedВ дикой природеCerulean cave 1f, Cerulean cave 2f, Cerulean cave b1f, Kanto power plant
LeafGreenВ дикой природеCerulean cave 1f, Cerulean cave 2f, Cerulean cave b1f, Kanto power plant
PlatinumВ дикой природеSinnoh victory road 2f, Sinnoh route 222
HeartGoldВ дикой природеCerulean cave 1f, Cerulean cave 2f, Cerulean cave b1f, Johto safari zone zone peak, Johto safari zone zone mountain
SoulSilverВ дикой природеCerulean cave 1f, Cerulean cave 2f, Cerulean cave b1f, Johto safari zone zone peak, Johto safari zone zone mountain
Black 2В дикой природеP2 laboratory
White 2В дикой природеP2 laboratory
XВ дикой природеLost hotel, Friend safari steel
YВ дикой природеLost hotel, Friend safari steel
Let's Go PikachuВ дикой природеKanto power plantOverworld
Let's Go EeveeВ дикой природеKanto power plantOverworld
Red JapanВ дикой природеCerulean cave 1f, Kanto power plant
Green JapanВ дикой природеCerulean cave 1f, Kanto power plant
XdВ дикой природеCipher key lair 4fSnag
ЧаВо

О Magneton

Magneton — покемон типа Электрический/Стальной, впервые появившийся в поколении 1. С суммой базовых характеристик (BST) 465, Magneton относится к виду Magnet Pokémon и является частью цепочки эволюции Magnemite → Magneton → Magnezone.

В соревновательных боях Magneton находится в тире ZU с частотой использования 3.9%. Его ключевые способности — Magnet Pull и Sturdy и Analytic, позволяющие ему выполнять роль надёжный лид с повышенной живучестью. Magneton уязвим к приёмам типа Земляной, Огонь, Боевой, поэтому тренерам следует учитывать эти слабости.

Magneton может выучить 78 приёмов при повышении уровня, с помощью ТМ, у наставника и из яйца. Среди его самых популярных соревновательных приёмов: Flash Cannon, Volt Switch, Thunderbolt, Tri Attack. При росте 1 м и весе 60 кг Magneton остаётся любимцем фанатов со своего дебюта в играх региона Канто.