Эволюция Magnezone
Подробные характеристики Magnezone
| Характеристика | База | EV | IV | Всего | |
|---|---|---|---|---|---|
| HP | 70 | 281 | |||
| Атака | 70 | 176 | |||
| Защита | 115 | 266 | |||
| Сп. Атака | 130 | 296 | |||
| Сп. Защита | 90 | 216 | |||
| Скорость | 60 | 156 | |||
| 1391 | |||||
Способности Magnezone
Prevents Steel opponents from fleeing or switching out.
Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
Strengthens moves to 1.3× their power when moving last.
Приёмы Magnezone
| Приём▲ | Тип▲ | Кат.▲ | Сила▲ | Точн.▲ | Способ▲ | Описание |
|---|---|---|---|---|---|---|
| Tackle | Обычный | physical | 40 | 100 | Level 1 | A physical attack in which the user charges and slams into the target with its whole body. |
| Supersonic | Обычный | status | – | 55 | Level 1 | The user generates odd sound waves from its body that confuse the target. |
| Thunder Shock | Электрический | special | 40 | 100 | Level 1 | The user attacks the target with a jolt of electricity. This may also leave the target with paralysis. |
| Thunder Wave | Электрический | status | – | 90 | Level 1 | The user launches a weak jolt of electricity that paralyzes the target. |
| Tri Attack | Обычный | special | 80 | 100 | Level 1 | The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target. |
| Mirror Coat | Психический | special | – | 100 | Level 1 | A retaliatory attack that counters any special move, inflicting double the damage taken. |
| Magnetic Flux | Электрический | status | – | – | Level 1 | The user manipulates magnetic fields, which boosts the Defense and Sp. Def stats of ally Pokémon with the Plus Ability or the Minus Ability. |
| Electric Terrain | Электрический | status | – | – | Level 1 | The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep. |
| Electro Ball | Электрический | special | – | 100 | Level 12 | The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. |
| Gyro Ball | Стальной | physical | – | 100 | Level 16 | The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. |
| Spark | Электрический | physical | 65 | 100 | Level 20 | The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis. |
| Screech | Обычный | status | – | 85 | Level 24 | An earsplitting screech harshly lowers the target's Defense stat. |
| Magnet Rise | Электрический | status | – | – | Level 28 | The user levitates using electrically generated magnetism for five turns. |
| Flash Cannon | Стальной | special | 80 | 100 | Level 34 | The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. |
| Discharge | Электрический | special | 80 | 100 | Level 40 | The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis. |
| Metal Sound | Стальной | status | – | 85 | Level 46 | A horrible sound like scraping metal harshly lowers the target's Sp. Def stat. |
| Light Screen | Психический | status | – | – | Level 52 | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Lock On | Обычный | status | – | – | Level 58 | The user takes sure aim at the target. This ensures the user's next move does not miss that target. |
| Zap Cannon | Электрический | special | 120 | 50 | Level 64 | The user attacks by firing an electric blast like a cannon. This also leaves the target with paralysis. |
| Body Press | Боевой | physical | 80 | 100 | TM | The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. |
| Body Slam | Обычный | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Charge | Электрический | status | – | – | TM | The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat. |
| Charge Beam | Электрический | special | 50 | 90 | TM | The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. |
| Confuse Ray | Призрачный | status | – | 100 | TM | The target is exposed to a sinister ray that causes confusion. |
| Double Edge | Обычный | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Eerie Impulse | Электрический | status | – | 100 | TM | The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. |
| Electroweb | Электрический | special | 55 | 95 | TM | The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats. |
| Endure | Обычный | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | Обычный | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Giga Impact | Обычный | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Gravity | Психический | status | – | – | TM | Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used. |
| Hard Press | Стальной | physical | 0 | 100 | TM | The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power. |
| Heavy Slam | Стальной | physical | – | 100 | TM | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. |
| Helping Hand | Обычный | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Hyper Beam | Обычный | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Iron Defense | Стальной | status | – | – | TM | The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| Iron Head | Стальной | physical | 80 | 100 | TM | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Protect | Обычный | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Rain Dance | Вода | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Reflect | Психический | status | – | – | TM | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| Rest | Психический | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Sandstorm | Каменный | status | – | – | TM | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| Sleep Talk | Обычный | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Steel Beam | Стальной | special | 140 | 95 | TM | The user fires a beam of steel that it collected from its entire body. This also damages the user. |
| Substitute | Обычный | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | Огонь | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Supercell Slam | Электрический | physical | 100 | 95 | TM | The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead. |
| Swift | Обычный | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Take Down | Обычный | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Tera Blast | Обычный | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thunder | Электрический | special | 110 | 70 | TM | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| Thunderbolt | Электрический | special | 90 | 100 | TM | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
| Volt Switch | Электрический | special | 70 | 100 | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Wild Charge | Электрический | physical | 90 | 100 | TM | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
Спрайты Magnezone
It evolved from exposure to a special magnetic field. Three units generate magnetism.
A group tried to use scientific means to make MAGNEZONE evolve, but their efforts ended in failure.
Exposure to a special magnetic field changed MAGNETON’s molecular structure, turning it into MAGNEZONE.
A group tried to use scientific means to make Magnezone evolve, but their efforts ended in failure.
Sometimes the magnetism emitted by Magnezone is too strong, making them attract each other so they cannot move.
Японское имя Magnezone — Jibacoil (ジバコイル). Вот все официальные названия Magnezone на разных языках:
Разведение Magnezone
Как получить Magnezone
Magnezone нельзя поймать в дикой природе — его обычно получают в подарок, на событиях или внутриигровым обменом. Вот как получить Magnezone в каждой игре, где он доступен:
О Magnezone
Magnezone — покемон типа Электрический/Стальной, впервые появившийся в поколении 4. С суммой базовых характеристик (BST) 535, Magnezone относится к виду Magnet Area Pokémon и является частью цепочки эволюции Magnemite → Magneton → Magnezone.
В соревновательных боях Magnezone находится в тире RU с частотой использования 5.32%. Его ключевые способности — Magnet Pull и Sturdy и Analytic, позволяющие ему выполнять роль надёжный лид с повышенной живучестью. Magnezone уязвим к приёмам типа Земляной, Огонь, Боевой, поэтому тренерам следует учитывать эти слабости.
Magnezone может выучить 81 приёмов при повышении уровня, с помощью ТМ, у наставника и из яйца. Среди его самых популярных соревновательных приёмов: Flash Cannon, Body Press, Volt Switch, Thunderbolt. При росте 1.2 м и весе 180 кг Magnezone остаётся любимцем фанатов со своего дебюта в играх региона Синно.