Эволюция Magnemite
Подробные характеристики Magnemite
| Характеристика | База | EV | IV | Всего | |
|---|---|---|---|---|---|
| HP | 25 | 191 | |||
| Атака | 35 | 106 | |||
| Защита | 70 | 176 | |||
| Сп. Атака | 95 | 226 | |||
| Сп. Защита | 55 | 146 | |||
| Скорость | 45 | 126 | |||
| 971 | |||||
Способности Magnemite
Prevents Steel opponents from fleeing or switching out.
Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
Strengthens moves to 1.3× their power when moving last.
Приёмы Magnemite
| Приём▲ | Тип▲ | Кат.▲ | Сила▲ | Точн.▲ | Способ▲ | Описание |
|---|---|---|---|---|---|---|
| Tackle | Обычный | physical | 40 | 100 | Level 1 | A physical attack in which the user charges and slams into the target with its whole body. |
| Thunder Shock | Электрический | special | 40 | 100 | Level 1 | The user attacks the target with a jolt of electricity. This may also leave the target with paralysis. |
| Supersonic | Обычный | status | – | 55 | Level 4 | The user generates odd sound waves from its body that confuse the target. |
| Thunder Wave | Электрический | status | – | 90 | Level 8 | The user launches a weak jolt of electricity that paralyzes the target. |
| Electro Ball | Электрический | special | – | 100 | Level 12 | The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. |
| Gyro Ball | Стальной | physical | – | 100 | Level 16 | The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. |
| Spark | Электрический | physical | 65 | 100 | Level 20 | The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis. |
| Screech | Обычный | status | – | 85 | Level 24 | An earsplitting screech harshly lowers the target's Defense stat. |
| Magnet Rise | Электрический | status | – | – | Level 28 | The user levitates using electrically generated magnetism for five turns. |
| Flash Cannon | Стальной | special | 80 | 100 | Level 32 | The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. |
| Discharge | Электрический | special | 80 | 100 | Level 36 | The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis. |
| Metal Sound | Стальной | status | – | 85 | Level 40 | A horrible sound like scraping metal harshly lowers the target's Sp. Def stat. |
| Light Screen | Психический | status | – | – | Level 44 | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Lock On | Обычный | status | – | – | Level 48 | The user takes sure aim at the target. This ensures the user's next move does not miss that target. |
| Zap Cannon | Электрический | special | 120 | 50 | Level 52 | The user attacks by firing an electric blast like a cannon. This also leaves the target with paralysis. |
| Charge | Электрический | status | – | – | TM | The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat. |
| Charge Beam | Электрический | special | 50 | 90 | TM | The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. |
| Confuse Ray | Призрачный | status | – | 100 | TM | The target is exposed to a sinister ray that causes confusion. |
| Eerie Impulse | Электрический | status | – | 100 | TM | The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. |
| Electric Terrain | Электрический | status | – | – | TM | The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep. |
| Endure | Обычный | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | Обычный | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Gravity | Психический | status | – | – | TM | Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used. |
| Heavy Slam | Стальной | physical | – | 100 | TM | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. |
| Helping Hand | Обычный | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Iron Defense | Стальной | status | – | – | TM | The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| Iron Head | Стальной | physical | 80 | 100 | TM | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Protect | Обычный | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Rain Dance | Вода | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Reflect | Психический | status | – | – | TM | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| Rest | Психический | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Sandstorm | Каменный | status | – | – | TM | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| Sleep Talk | Обычный | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Steel Beam | Стальной | special | 140 | 95 | TM | The user fires a beam of steel that it collected from its entire body. This also damages the user. |
| Substitute | Обычный | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | Огонь | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Swift | Обычный | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Take Down | Обычный | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Tera Blast | Обычный | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thunder | Электрический | special | 110 | 70 | TM | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| Thunderbolt | Электрический | special | 90 | 100 | TM | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
| Volt Switch | Электрический | special | 70 | 100 | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Wild Charge | Электрический | physical | 90 | 100 | TM | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
| Electroweb | Электрический | special | 55 | 95 | Egg | The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats. |
| Explosion | Обычный | physical | 250 | 100 | Egg | The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. |
Спрайты Magnemite
Uses anti-gravity to stay suspended. Appears without warning and uses THUNDER WAVE and similar moves.
It is born with the ability to defy gravity. It floats in air on powerful electro magnetic waves.
It is attracted by electromagnetic waves. It may approach trainers if they are using their POKéGEAR.
The units at the sides of its body generate anti gravity energy to keep it aloft in the air.
The electricity emitted by the units on each side of its body cause it to become a strong magnet.
Японское имя Magnemite — Coil (コイル). Вот все официальные названия Magnemite на разных языках:
Разведение Magnemite
Как получить Magnemite
Magnemite можно встретить в дикой природе в нескольких играх Pokémon. Вот как получить Magnemite в каждой игре, где он доступен:
О Magnemite
Magnemite — покемон типа Электрический/Стальной, впервые появившийся в поколении 1. С суммой базовых характеристик (BST) 325, Magnemite относится к виду Magnet Pokémon и является частью цепочки эволюции Magnemite → Magneton → Magnezone.
В соревновательных боях Magnemite находится в тире NatDex Ubers с частотой использования 0.03%. Его ключевые способности — Magnet Pull и Sturdy и Analytic, позволяющие ему выполнять роль надёжный лид с повышенной живучестью. Magnemite уязвим к приёмам типа Земляной, Огонь, Боевой, поэтому тренерам следует учитывать эти слабости.
Magnemite может выучить 74 приёмов при повышении уровня, с помощью ТМ, у наставника и из яйца. Среди его самых популярных соревновательных приёмов: Recycle, Toxic, Protect, Substitute. При росте 0.3 м и весе 6 кг Magnemite остаётся любимцем фанатов со своего дебюта в играх региона Канто.