Escama Bella
Efecto
Held by Feebas : Holder evolves into Milotic when traded.
Precio$2,000
Venta$1,000
Potencia de Lanzamiento30 BP
Juegos7 títulos
RecogidaNv. 11+
EquipableNo
Descripciones en los juegos
Gen. VA mysterious scale that evolves certain Pokémon. It shines in rainbow colors.
Gen. VIA mysterious scale that causes a certain Pokémon to evolve. It shines in rainbow colors.
Gen. VIIA mysterious scale that causes a certain Pokémon to evolve. It shines in rainbow colors.
Gen. VIIIA mysterious scale that causes a certain Pokémon to evolve. It shines in rainbow colors.
Historial de precios de Escama Bella
| Juego | Precio de compra | Precio de venta |
|---|---|---|
| BWB2W2XYORAS | N/A | $250 |
| SMUSUMSwSh | N/A | $1,000 |
| SV | N/A | $750 |
| ZA | N/A | $500 |
Escama Bella en juegos secundarios
| Juego | Descripción |
|---|---|
| Detective Pikachu | A Prism Scale appears during Chapter 4 of Detective Pikachu, being worn by Milo Green on his headband. He mentions that he obtained the scale when he was once saved from drowning by a Pokémon, which is later revealed to have been a Milotic. The presence of this Prism Scale also acts as the trigger to the Evolution of a Feebas that Milo has befriended. [Appearance] Sprite from Detective Pikachu |
Disponibilidad de Escama Bella por juego
Gen. I
Red/BlueYellow
Gen. II
Gold/SilverCrystal
Gen. III
Ruby/SapphireEmeraldFireRed/LeafGreen
Gen. IV
Diamond/PearlPlatinumHeartGold/SoulSilver
Gen. V
Black/WhiteBlack 2/White 2
Gen. VI
X/YOmega Ruby/Alpha Sapphire
Gen. VII
Sun/MoonUltra Sun/Ultra MoonLet's Go Pikachu/Eevee
Gen. VIII
Sword/ShieldBrilliant Diamond/Shining PearlLegends: Arceus
Gen. IX
Scarlet/Violet
Escama Bella en otros idiomas
| Idioma | Nombre | |
|---|---|---|
| 🇯🇵 | Japonés (kana) | きれいなウロコ |
| 🇰🇷 | Coreano | 고운비늘 |
| 🇹🇼 | Chino (tradicional) | 美麗鱗片 |
| 🇫🇷 | Francés | Bel’Écaille |
| 🇩🇪 | Alemán | Schönschuppe |
| 🇪🇸 | Español | Escama Bella |
| 🇮🇹 | Italiano | Squama Bella |
| 🇯🇵 | Japonés (kanji) | きれいなウロコ |
| 🇨🇳 | Chino (simplificado) | 美丽鳞片 |
Escama Bella mediante Recogida
| Gen. | Juego | Rango de niveles | Probabilidad |
|---|---|---|---|
| V | BW/B2W2 | Nv. 51-60 | 1% |
| Nv. 61-70 | 1% | ||
| Nv. 71-80 | 1% | ||
| Nv. 81-90 | 1% | ||
| Nv. 91-100 | 1% | ||
| VI | XY | Nv. 51-60 | 1% |
| Nv. 61-70 | 1% | ||
| Nv. 71-80 | 1% | ||
| Nv. 81-90 | 1% | ||
| Nv. 91-100 | 1% | ||
| VII | SM/USUM | Nv. 11-20 | 3% |