Vitaminas

Pokémon Vitaminas

41 objetos en esta categoría

Resumen
Las Vitamins aumentan los Puntos de Esfuerzo (EV) para optimizar las características de Pokemon en competitivo. Protein aumenta Ataque, Carbos aumenta Velocidad, y cada una añade 10 EV por uso. Desde Gen VIII, pueden maximizar los EV a 252. Consulta también Effort Training.
Objetos41
Competitivo0
GeneracionesIII – VIII
Los 41 Vitaminas
SpriteObjeto▲Comprar▴▾Vender▴▾Gen.▴▾Uso▴▾Efecto
Calcio10,0005,000III–Aumenta el esfuerzo en Ataque Especial y la amistad.
Cáps. Habilidad10,0005,000VI–Switches a Pokémon between its two possible (non-Hidden) Abilities.
Caramelo Aguante2010VII–A candy that is packed with energy. When given to a Pokémon, it will increase that Pokémon’s Defense stat.
Caramelo Aguante +2010VII–A big candy that is packed with energy. When given to a Pokémon at Lv. 30 or higher, it will increase that Pokémon’s Defense stat.
Caramelo Aguante ++2010VII–A huge candy that is packed with energy. When given to a Pokémon at Lv. 60 or higher, it will increase that Pokémon’s Defense stat.
Caramelo Dinamax––VIII–A candy that is packed with energy. When consumed, it will raise the Dynamax Level of a single Pokémon by one. A higher level means higher HP when Dynamaxed.
Caramelo Exp. L3,0001,500VIII–A candy that is packed with energy. When consumed, it will grant a single Pokémon a large amount of Exp. Points.
Caramelo Exp. M1,000500VIII–A candy that is packed with energy. When consumed, it will grant a single Pokémon a moderate amount of Exp. Points.
Caramelo Exp. S240120VIII–A candy that is packed with energy. When consumed, it will grant a single Pokémon a small amount of Exp. Points.
Caramelo Exp. XL10,0005,000VIII–A candy that is packed with energy. When consumed, it will grant a single Pokémon a very large amount of Exp. Points.
Caramelo Exp. XS2010VIII–A candy that is packed with energy. When consumed, it will grant a single Pokémon a very small amount of Exp. Points.
Caramelo Ímpetu2010VII–A candy that is packed with energy. When given to a Pokémon, it will increase that Pokémon’s Speed stat.
Caramelo Ímpetu +2010VII–A big candy that is packed with energy. When given to a Pokémon at Lv. 30 or higher, it will increase that Pokémon’s Speed stat.
Caramelo Ímpetu ++2010VII–A huge candy that is packed with energy. When given to a Pokémon at Lv. 60 or higher, it will increase that Pokémon’s Speed stat.
Caramelo Intelecto2010VII–A candy that is packed with energy. When given to a Pokémon, it will increase that Pokémon’s Sp. Atk stat.
Caramelo Intelecto +2010VII–A big candy that is packed with energy. When given to a Pokémon at Lv. 30 or higher, it will increase that Pokémon’s Sp. Atk stat.
Caramelo Intelecto ++2010VII–A huge candy that is packed with energy. When given to a Pokémon at Lv. 60 or higher, it will increase that Pokémon’s Sp. Atk stat.
Caramelo Mente2010VII–A candy that is packed with energy. When given to a Pokémon, it will increase that Pokémon’s Sp. Def stat.
Caramelo Mente +2010VII–A big candy that is packed with energy. When given to a Pokémon at Lv. 30 or higher, it will increase that Pokémon’s Sp. Def stat.
Caramelo Mente ++2010VII–A huge candy that is packed with energy. When given to a Pokémon at Lv. 60 or higher, it will increase that Pokémon’s Sp. Def stat.
Caramelo Músculo2010VII–A candy that is packed with energy. When given to a Pokémon, it will increase that Pokémon’s Attack stat.
Caramelo Músculo +2010VII–A big candy that is packed with energy. When given to a Pokémon at Lv. 30 or higher, it will increase that Pokémon’s Attack stat.
Caramelo Músculo ++2010VII–A huge candy that is packed with energy. When given to a Pokémon at Lv. 60 or higher, it will increase that Pokémon’s Attack stat.
Caramelo Raro10,0005,000III–Hace subir un nivel y aumenta la felicidad.
Caramelo Vigor2010VII–A candy that is packed with energy. When given to a Pokémon, it will increase that Pokémon’s HP.
Caramelo Vigor +2010VII–A big candy that is packed with energy. When given to a Pokémon at Lv. 30 or higher, it will increase that Pokémon’s HP.
Caramelo Vigor ++2010VII–A huge candy that is packed with energy. When given to a Pokémon at Lv. 60 or higher, it will increase that Pokémon’s HP.
Carburante10,0005,000III–Aumenta el esfuerzo en Velocidad y la amistad.
Hierro10,0005,000III–Aumenta el esfuerzo en Defense y la felicidad.
Más PP10,0005,000III–Aumenta un 20% los PP máximos de un movimiento.
Más PS10,0005,000III–Aumenta el esfuerzo en HP y la felicidad.
Parche Habilidad2010VIII–A patch that allows a Pokémon with a regular Ability to have a rare Ability.
Pluma Aguante300150V–Increases Defense effort by 1.
Pluma Ímpetu300150V–Increases Speed effort by 1.
Pluma Intelecto300150V–Increases Special Attack effort by 1.
Pluma Mente300150V–Increases Special Defense effort by 1.
Pluma Músculo300150V–Increases Attack effort by 1.
Pluma Vigor300150V–Increases HP effort by 1.
PP Máximos10,0005,000III–Aumenta un 60% los PP máximos de un movimiento.
Proteína10,0005,000III–Aumenta los EV de Ataque y la felicidad.
Zinc10,0005,000III–Aumenta la Special Defense y la felicidad.

Sobre Vitaminas

Las vitaminas son objetos que aumentan los Puntos de Esfuerzo (EVs) de un Pokémon, que incrementan directamente las características. Desde la octava generación, las vitaminas pueden maximizar los EVs a 252 por característica, por lo que son la forma más rápida de entrenar EVs. Son esenciales para preparar equipos competitivos.

Tipos de vitaminas

HP Up (+PS), Protein (+Ataque), Iron (+Defensa), Calcium (+At. Esp.), Zinc (+Def. Esp.) y Carbos (+Velocidad) añaden 10 EVs a su característica respectiva. PP Up y PP Max aumentan los PP de los movimientos, pero se clasifican aparte. En los juegos modernos, las vitaminas pueden usarse hasta el límite de 252 EVs.

Entrenamiento rentable

A 10.000 Pokédolares cada una, entrenar al máximo los EVs de una característica cuesta 260.000. Métodos para conseguir dinero como Amulet Coin o los poderes de dinero de premio hacen práctico el entrenamiento con vitaminas. Para los jugadores competitivos, las vitaminas ofrecen el camino más rápido de Pokémon recién criados a listos para combatir.