Held Items (Negative) Pokemon
6 items in this category·3 with competitive usage data
| Sprite | Item▲ | Buy▴▾ | Sell▴▾ | Gen▴▾ | Usage▴▾ | Effect |
|---|---|---|---|---|---|---|
| Flame Orb | 4,000 | 2,000 | IV | 1.4% | Held: Inflicts Burn on the holder at the end of the turn. Activates after Burn damage would occur. | |
| Full Incense | 5,000 | 2,500 | IV | – | Held: Holder moves last in its priority bracket. Breeding: Snorlax begets a Munchlax Egg. | |
| Iron Ball | 4,000 | 2,000 | IV | 0.2% | Held: Holder’s Speed is halved. Negates all Ground-type immunities, and makes Flying-types take neutral damage from Ground-type moves. Arena Trap. Spikes, and Toxic Spikes affect the holder. | |
| Lagging Tail | 4,000 | 2,000 | IV | – | Held: Holder moves last in its priority bracket. | |
| Sticky Barb | 4,000 | 2,000 | IV | – | Held: Holder takes 1/8 (12.5%) its max HP at the end of each turn. When the holder is hit by a contact move, the attacking Pokémon takes 1/8 its max HP in damage and receive the item if not holding one. | |
| Toxic Orb | 4,000 | 2,000 | IV | 1.5% | Held: Inflicts Toxic on the holder at the end of the turn. Activates after Poison damage would occur. |
About Held Items (Negative)
Bad Held Items inflict negative effects on the holder, but competitive players have turned these drawbacks into powerful strategies. Items like Toxic Orb and Flame Orb are staples in competitive play through ability synergies.
Toxic Orb
Poisons the holder after one turn. Used with Poison Heal (Gliscor, Breloom) to gain 1/8 HP recovery per turn instead of taking damage. Also activates Guts for a 1.5x Attack boost while preventing other status conditions like burn or sleep.
Flame Orb
Burns the holder after one turn. The primary combo is Guts + Flame Orb on Pokemon like Conkeldurr and Ursaring for a guaranteed 1.5x Attack boost. The burn damage (1/16 HP) is less than Toxic Orb's scaling poison damage in longer battles.
Strategic Depth
These items demonstrate Pokemon's strategic depth: a harmful item becomes beneficial with the right ability. Sticky Barb transfers to the opponent on contact, Black Sludge poisons non-Poison types while healing Poison types. Understanding these synergies separates advanced players.